Quote Originally Posted by robertsjf View Post
Sounds like the GM has an issue with controlling resources, not an issue with DH....
Not quite, the rules of DH really encourage the use of (heavy) armour if you want a good chance to survive. It's either that or pump up your dodge skill as high as it will go, but since you can dodge only once per round and armour subtracts its rating from _every_ hit you take (except stuff with really high penetration values), armour still wins out.

I've just started a new DH campaign myself and plan to (a) limit the resources the characters have at their disposal (mesh armour will be available, carapace armour or power armour not so much) and (b) focus on investigation/research/infiltration missions. This will hopefully mean the players tend towards less obvious arms and armour (try charming the locals into giving you some info while your dressed in power armor and wielding a chain axe... well I guess they might try Intimidate instead )