Hey All,
I'm an Iron Hands player, and been playing a relatively short time. I have trouble constructing effective army lists. Has anyone found an effective list for Iron Hands that didn't use a different codex, or rely solely on bikes? Has anyone found an effective use for all their techmarines & the MotF? It seems to me that I can't run a melee army, but I am forced to try and construct a shooting list. I'm not sure this is entirely within the prescribed tactics of the chapter (mainly from reading the fluff) that the Iron Hands are suppose to employ. I guess, since they are Astartes compliant, they technically have those options, but nowhere have I ever read about them such as the use of bikes, speeders, devastators, or armored vehicles. Terminators yes, tact squads yes, precision strike forces yes, techmarines (iron father's) yes. Anyone have any thoughts in this regard? Am I forced to run a shooting army and throw as much shooting on the table that I can? I also feel that GW is forceing me to employ allies just to get the versatility I need to make an effective list. Otherwise, except for a few particular list such as Salamander Droppod assault with meltas/flamers, Imperial Fists w/lots of bolters and a White Scar bikes list, C:SM is pretty mediocre. Let me know what you all have come up with, and any tips you might have for solid list building, especially if your Iron Hands players. Thanks everyone!