BoLS Lounge : Wargames, Warhammer & Miniatures Forum
Results 1 to 3 of 3
  1. #1

    Default Superheavy Vehicles and Thunderblitzing

    So superheavy vehicles can move and fire everything, not suffering the Snap Firing effects of using Ordnance. But is there anywhere that lets them fire normally after tank-shocking/ramming/thunderblitzing? Seems like a Baneblade should be able to try and ram or run things over AND then shoot stuff normally, but I can't find a rule that permits it....normal tanks cannot ram and then fire, though maybe they can tank shock and then fire? I can't remember that at the moment.

  2. #2
    Veteran-Sergeant
    Join Date
    Aug 2013
    Location
    Yorkshire
    Posts
    120

    Default

    Superheavy tanks use the rules for tanks with the exceptions provided in the superheavy section (like the ones you mention about split firing, no snap fire with ordnance etc.)

    So unless there is an exception, and I don't think there is, you cannot fire when tank-shocking/ramming/thunderblitzing.

  3. #3

    Default

    Poop, that's what I thought. Hopefully they'll fix that, I think a Lord of Skulls should have no problem smashing into something and blasting and assaulting....it can't stomp afterall.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •