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  1. #1
    Scout
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    Default 1850 Iyanden ghost warriors

    Eldar Ghostwarriors 1850
    I've been working up an iyanden based Eldar army. Reasonably competitive but I get to keep my friends, friendly tournament ready (aiming for best painted anyway...).

    HQ - Spiritseer 70

    Troops
    2x 5 Wraithguard (D-scythe)
    Wave serpent (canon/scatter) 710

    1x 5 Wraithguard (wraith canon)
    Wave serpent (canon/scatter) 305

    Fast attack
    Crimson hunter 160 (a lot of air power round here)
    7 swooping Hawks 112

    Heavy

    2 Wraith Knights 480

    1837/1850

    How does it look? Have I got the correct proportion of scythe to canon etc???

    Any advice much appreciated.
    My painted stuff:

    [url]www.coolminiornot.com/artist/Donga[/url]

    leave some comments, motivate me to paint!
    http://www.coolminiornot.com/artist/Donga
    My painted stuff, if the link works...

  2. #2

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    love your painting and love eldar so very much loocking foreward to seeing what you do.

  3. #3
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    Default

    Cheers! But that means actually painting...
    http://www.coolminiornot.com/artist/Donga
    My painted stuff, if the link works...

  4. #4

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    crimson hunters are an expensive luxury even at 1850pts. youve got a heavy slot spare. stick some reapers in there to taste.

    i run a flakarch [2 st7 flak shots at full bs] but even 5 ordinary reapers with ignore jink can cause problems for flyers [10 st 5 shots needing 6's] but good against all bikes as well.

    and although hawks are cheaper - i prefer warp spiderz for the same job - 12 ST7 shots against light vehicles is better than 7 haywire' [7 haywire = 2 misses 1 pen and five glances before saves and youve got to get personal] [12 st 7 gives at least the same up to armour 12 and then you bounce away]

    and although two kniggits is not as insulting as three its still not going to make you popular !

    edit:
    [and youve got the wraithcannon for heavy vehicles [a13+] - id stick an extra wraithgun in that squad and run the seer with the scytheguard]
    Last edited by Dave Mcturk; 12-12-2014 at 05:22 AM.

  5. #5

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    also forgeworlds shadow spectres would fit in with the whole ghost army theme and they can act as tank hunters . how effective they actually are i couldnt say though.

  6. #6
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    Default

    Shadow spectres look REALLY pretty, later though.

    Dark reapers are a little static for me, there's lots of drop-pod and deep striking unpleasantness round here. They'll be heavy flamered/rapid fire boltered turn 2. I did have the same hawk/spider debate but I painted some spiders in the 90s, they looked good back then. If Jez Goodwin could update the models is be all over them!

    I know, 2 Knights isn't going to make friends but they're so pretty and so good!

    Edit: damn you iphone auto fill!!!
    Last edited by Donga; 12-12-2014 at 08:32 AM.
    http://www.coolminiornot.com/artist/Donga
    My painted stuff, if the link works...

  7. #7

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    My 2 cents to the army composition:

    You need another Spiritseer with 3 Squads of Wraithguard; in a pinch being able to cast Voice of Twilight either of the two will allow you a greater range of mobility once you army spread out across the board.

    And with 3 Shuffle-Serpents* the Crimson Hunter is somewhat redundant as an AA-option; two of them are already doing reasonably well against most flyers (unless of course you have house rules prohibiting the use of the Serpent Shield as a weapon)

    And if you want to take advantage of making a Wraithknight your Warlod, one of options with Shield is better as it will attrack the opponents attention even more than a WK would usually do, and then even 5++ is better than no invurnable.

    *my term for Scatter Laser/Shuriken Cannon Serpents

    I offer up my Iyanded army for comparison:

    HQ:
    2 Spiritseers
    1 Farseer

    Troops:
    5 Wraithguard with Cannons
    5 Wraithguard with Cannons
    5 Wraithguard with Scythes, Serpent with Scatter/SCannon/Holofields
    5 Wraithguard with Scythes, Serpent with Scatter/SCannon/Holofields

    Heavy Support:
    Wraithknight with Sun Cannon/Shield & Scatter Laster
    Fire Prism with Holofields
    Fire Prism with Holofields

    It does reasonably well, except against my usual Tyranid opponent (Mawgons), I got very nice games and hard-fought victories out this list.... Fire Prism don't perform as well as I 'd like though

  8. #8
    Scout
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    Default

    I had thought similar on the grav tanks but night spinners instead of the prisms for anti hord/IG blob goodness.

    I'm starting with 1000 (only just got the codex).

    Spiritseer
    5 scythe in serpent
    5 canon in serpent
    Wraith knight

    Got my son getting his dad Eldar for Christmas. I'll get some games in probably March time!
    Last edited by Donga; 12-13-2014 at 01:32 AM.
    http://www.coolminiornot.com/artist/Donga
    My painted stuff, if the link works...

  9. #9

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    Personally, I think over loading on wraith units is a mistake, as is over emphhasizing anti-infantry over anti-tank and short range fire power over long range. Eldar are an army of specialists, take multiple units and let them do their thing.

  10. #10
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    That's what I did originally, collecting aspects/troop choices. Also wanted to avoid avengers and dragons in serpent spam. The list will evolve over time, once this version is painted and has had a few outings I'll expand the model count.

    I'll keep this thread alive and report back on progress, I'll back it up with a painting log too (once I start painting).

    Fluff wise doing them as Mymeara colour scheme, using wraiths to fight back from extinction (So there will be shadow spectres at some point)
    http://www.coolminiornot.com/artist/Donga
    My painted stuff, if the link works...

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