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  1. #111
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    Quote Originally Posted by Charistoph View Post
    I doubt it, really. There is always Unbound (but good luck getting any games with it) and still the classic CAD, AD, and the Detachments in IA 12 and Baal: Exterminatus.

    The really interesting question is if this will be added to future codices, and what would THEY be like?

    It will also be interesting to see how programs like BattleScribe handle this.
    I've yet to play any games where unbound or multi-CAD have been allowed so this new layout is interesting.
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  2. #112
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    Quote Originally Posted by Charistoph View Post
    I doubt it, really. There is always Unbound (but good luck getting any games with it) and still the classic CAD, AD, and the Detachments in IA 12 and Baal: Exterminatus.

    The really interesting question is if this will be added to future codices, and what would THEY be like?

    It will also be interesting to see how programs like BattleScribe handle this.
    On the front page I commented "Poor, poor Ab40k maintainers..."

    Your point about the different detachment options all boils down to what you get for using these detachments. If people think that using the decurion gives you an advantage that you can't get with CAD, Unbound, then people will start using it hopefully.

    Otherwise this will be a wasted effort because people won't want to be tied to such a strict formulae to create their armies. Not being able to mix destroyers, canopteks and triarchs is pretty brutal that would need a pretty nice benefit in order to swallow.
    I have never made but one prayer to God, a very short one: "O Lord make my enemies ridiculous." And God granted it. --Voltaire

  3. #113
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    Quote Originally Posted by Defenestratus View Post
    On the front page I commented "Poor, poor Ab40k maintainers..."

    Your point about the different detachment options all boils down to what you get for using these detachments. If people think that using the decurion gives you an advantage that you can't get with CAD, Unbound, then people will start using it hopefully.

    Otherwise this will be a wasted effort because people won't want to be tied to such a strict formulae to create their armies. Not being able to mix destroyers, canopteks and triarchs is pretty brutal that would need a pretty nice benefit in order to swallow.
    Why do you think you can't mix destoyers, canopteks and triarchs? You can have 1-10 Auxillary Choices per Reclamation League

  4. #114

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    Quote Originally Posted by Defenestratus View Post
    I see they snuck Tomb Blades in there as mandatory. If there's one unit that I can honestly say that I've never seen on a 40k tabletop, its tomb blades. I hope that GW doesn't use things like this to force feed us in order to drive sales of slow moving models.

    I've used them - a unit of 5 with the Particle Cannon things don't break the bank, and can be used to good effect, especially if you find an enemy unit which bunched up - the speed of the bikes helps to catch them out.

    And those kits are really, really nice!
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  5. #115

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    Quote Originally Posted by 40kGamer View Post
    I've yet to play any games where unbound or multi-CAD have been allowed so this new layout is interesting.
    I've actually seen a few already. Most people are still in "CAD and AD" mindset, but as they've been shown all the ways you can build an army, they've opened up more. You can do lists that are seriously broken with the old standard CAD, so it's not bad to go with other stuff and just make a gentlemanly agreement to not be a, hm, "Richard."

  6. #116
    Fly Lord
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    via [URL="http://latabernadelaurana.blogspot.com/2015/01/rumores-portada-de-la-wd-semanal-52.html"]La Taburna de Laurana[/URL] 1-21-2015

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  7. #117
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    Quote Originally Posted by Path Walker View Post
    Why do you think you can't mix destoyers, canopteks and triarchs? You can have 1-10 Auxillary Choices per Reclamation League
    Yeah I guess I missed that. Why the hell did they layout the chart like that. Those choices all look mutually exclusive.
    I have never made but one prayer to God, a very short one: "O Lord make my enemies ridiculous." And God granted it. --Voltaire

  8. #118

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    Looks like it's a super formation of other formations.

  9. #119
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    Quote Originally Posted by Mr Mystery View Post
    I've used them - a unit of 5 with the Particle Cannon things don't break the bank, and can be used to good effect, especially if you find an enemy unit which bunched up - the speed of the bikes helps to catch them out.

    And those kits are really, really nice!
    Yep, I used them quite a bit. Great inexpensive unit that catches your opponent out.
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  10. #120

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    Quote Originally Posted by Clockwork View Post
    Looks like it's a super formation of other formations.
    Yep.

    "Yo dawgs, I heard you like formations, so we made formations of formations!"

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