So, I've been reading HH vol3 a little more, and one of the units available to the Mechanicum is the Thanatar:
It's been out for a while, and yes, beautiful.
HOWEVER: I didn't discover this until I got the book - these things can come in squads of 5. 5!
Stop and think about that. For those of you unfamiliar with their statline, allow me to elucidate:
MC, Toughness 8, 4 wounds, 2+ save.
They have a str6, AP3 twin-linked Mauler Bolt Cannon, and a Str 8 AP2 Ordnance Barrage which forces successful cover save re-rolls.
Imagine five of these in a single squad.
Now, their only disadvantage (aside from the fact that squad's just over 1000 points and costs more than Brazil's GDP) is that they have Programmed Behaviour, which means unless there's a Magos or someone with a Cortex Controller (like, say, Peturabo or Ferrus Manus) nearby, they behave like slightly more effective Tyranids (if there's a unit in 12" they have to shoot it, if it survives, they then have to charge it, otherwise they behave normally).
But that's it.
Obviously in a real battle, they're slow and that kind of unit - while terrifying - is never going to win a battle, because it can't hold objectives. So my question is this: you're up against this squad of nigh-invincible monsters. It's like dealing with a Wraithknight only five times worse.
How would you try to kill it? (And before we go for the obvious, Poison doesn't work against Cybernetica).