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  1. #1
    Brother-Sergeant
    Join Date
    Aug 2009
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    Northampton, England
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    97

    Default Which psychic powers would you use?

    This is like my 3rd post on my in progress DeathGuard army, so this time I'm after this; what power should I give my Nurgle sorcerrer? Nurgles rot? Warptime? Wind of chaos? I'm hoping for some good ideas and the justification of why you'd choose them.
    Last edited by foostoofoo; 08-04-2009 at 08:36 AM.

  2. #2

    Default

    I'm not a huge fan of sorcerers but I suppose I would go with wind of chaos since it can be a nasty little surprise for when he hops out of his rhino and cooks a squad.

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