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  1. #11

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    well, I wouldn't complain if the multiplayer was better than the one in Rome2 at least (as in, actually working reliably...) but I definitely aggree it shouldn't be the main focus of the game
    The bigger they are, the bigger the mess they make when they step on you. - Ahzek Ahriman, on Titans

  2. #12

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    Don't know... ther has not been a single good Warhammer RTS.
    Mark of Chaos, Dark Omen, Shadow of the Horned Rat... neither was good... quite the opposite. Converting a round based game into an RTS never worked out well

  3. #13

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    Total war isn't RTS though, it's turn based for the most part. You can play the campaign without ever touching the real time element if you were so inclined.

    However the process of robo-insemination is far too complex for the human mind!
    A knee high fence, my one weakness

  4. #14

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    Quote Originally Posted by Psychosplodge View Post
    Total war isn't RTS though, it's turn based for the most part. You can play the campaign without ever touching the real time element if you were so inclined.
    The "world" part is turn based. The combat is RTS. If you cut out the combat you can also play civilisation with a warhammer skinmod.

  5. #15

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    But you don't have to play the combat, and the combat is more tactical than strategy. You don't do any building or resource gathering or any of the RTS things, you just fight a single battle based on things from the turn based strategy game.

    I've literally never heard anyone refer to totalwar as RTS before today.

    However the process of robo-insemination is far too complex for the human mind!
    A knee high fence, my one weakness

  6. #16

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    Combat is still not turn based. No matter what you want to call it.
    And turn based games do not translate well in "not turn based games".

    You don't do any building or resource gathering or any of the RTS things, you just fight a single battle based on things from the turn based strategy game.
    Dark Omen, Shadow of the Horned Rat, Mark of Chaos did not have these things either. Still the were nowhere near "good".
    I guess there is a reason why the better Warhammer strategy games were Turn based (Bloodbowl, Final Liberation, Chaos Gate).

  7. #17

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    No combat isn't but it's still a turn based strategy game.
    And total war is an existing franchise that knows what they're doing generally, warhammer total war should work if they get the balance right.
    They're clearly taking an existing working formula and applying the warhammer world to it, rather than trying from scratch.

    Final liberation and chaos gate were terrible as well.

    However the process of robo-insemination is far too complex for the human mind!
    A knee high fence, my one weakness

  8. #18

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    They're clearly taking an existing working formula and applying the warhammer world to it
    And exactly that is what I would not like them to do.
    Don't get me wrong... I love the Total War series. But that concept doesn't translate well on Warhammer.
    A Total War with Warhammer toons does still make it a good Total War game but not necesscarily a good Warhammer game.
    The opposite would be Space Marine which is a terrible Action shooter but a good Warhammer 40k game.

  9. #19

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    It depends how well they do it?
    There is every chance it will sell well and be terrible, but who knows?
    But more importantly I wonder what TF2 hats will come with it?

    However the process of robo-insemination is far too complex for the human mind!
    A knee high fence, my one weakness

  10. #20
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    I completely disagree, I think Total War is the perfect way to do a Warhammer game, there are certainly no better choices.
    Twelve monkeys, eleven hats. One monkey is sad.

 

 
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