Yeah, I'm still annoyed about all the stuff Orks have lost. First they took our power weapons so that even Nobz could only have power klawz, not even power axes (despite them being modeled that way!), but it was okay because we had the choppa rule and access to burnas in mobs. Oh, but then mobs lost burnas and even had their weapon loadouts changed to one-per-ten. And then Orks lost their invulnerable saves, which means they go into combat, with nothing to remove armor unless they opt to strike last (and pay a premium in points), and don't have much to help them survive until they get to strike. We're talking the "close combat monsters" army, and if I want my guy to have any kind of save against any power weapons - even a power maul - in combat, I have to buy freaking mega-armor at +40 points, and then suffer Slow and Purposeful. Meanwhile, Boyz mobz are relegated more than ever to being Nob delivery systems... oh, except someone can challenge the Nob and kill him before he strikes back or force him to not be able to fight.
Yeah, I think Eldar have it real good right now. Panzees* need to shut their pointy-head mouths.
*Before someone gets all uppity on me and calls "offensive!" to that, it's the Ork term for Eldar, according to GW's fluff.