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  1. #671

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    Quote Originally Posted by MajorWesJanson View Post
    Ranged destroyer weapons are a big deal in normal games.

    As for updates, look at ork or dark eldar. They lost options and we're generally blandified from previous mediocre books. But eldar go from strong to stronger? Why are eldar so special?
    12" Ranged D-Weapons (as in those you'll most commonly see, especially given the points of the Wraithknight are yet to be shown - Mystic Mytery predicts.....it's going up a fair chunk)....not so scary.
    Fed up for Scalpers? https://www.facebook.com/groups/1710575492567307/?ref=bookmarks

  2. #672
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    Quote Originally Posted by Mr Mystery View Post
    12" Ranged D-Weapons (as in those you'll most commonly see, especially given the points of the Wraithknight are yet to be shown - Mystic Mytery predicts.....it's going up a fair chunk)....not so scary.
    Mr Mystery has the right end of the stick. We don't know points costs yet.

    I can understand people's initial concerns about ranged D weapons but I'd ask people to wait to see the codex before passing judgement.
    Cutter on the Eldar: "They'll be dead soon, why not throw them a wraithbone every now and then?"

  3. #673

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    Quote Originally Posted by Zaonite View Post
    All you people on here complaining about Eldar won't be complaining when it's YOUR beloved army's turn to be updated. Pot calling kettle? Shoe on the other foot maybe?
    My army's turn came and went. I'm still complaining. I'd list all my grievances, but this isn't a topic for that. Suffice to say, though, that I find it disheartening to see an army get a book less than a year later that combines all the stuff I had to pay for in two books and has a lot of good options and potent stuff.

    But hey, I can have more fun modeling my army and it'll look cooler as it's getting blown away, so there's that...

  4. #674

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    Quote Originally Posted by Hal View Post
    Wow, I'm a few pages late to reply to this, but I really have to. I just wanted to say that I'm a peaceful person, don't like conflict and berate violence in any form... But I have a really strong urge to punch you in the face right now for being an ****
    This might make you stop reading, but I beg you please continue..
    My friend introduced me to 40k about 8 years ago when i picked up Eldar because i liked their background, aesthetics and interesting units. I started playing them with the introduction of 5th edition and believe me they were pretty bad back then. They never even got a codex through the 5th edition and were badly outdated. I managed to squeeze a win here and there but was mostly loosing, and you know what? I still had a lot of fun and never complained about anything. That lasted for 6 years until the notorious 6th ed Eldar hit the shelves in 2013. Yes, Eldar got huge buffs all over the place and I was very excited about it. I started winning much more but realized that some of the lists I played really were to strong and my opponents weren't really enjoying the games. When complaints started how serpents were too powerful I dropped them completely (not that I spammed them in the first place but O.K.). To compensate for maneuverability (cause i actually used them as transports) i started using Warp Spiders.. Suddenly they also became unfair - "too fast, uncatchable, OP guns...".
    O.K. I drop them too and go for long range firepower and of course War Walkers also became "too cheap for all the firepower they can dish out and their shoot and run back to cover gimmicks."...
    And finally there is this one game against the new Space Wolves when I even warned my opponent "Are you sure you're going to move your dreadnaught into assault range of my swooping hawks? They have haywire grenades.." He says "It's ok, he has an inv save..". After the hawks tear the dread apart, they suddenly become OP as well.. And that was just one of many more mistakes he made which caused him to loose.. You know what he told me after the game? "It doesn't matter, I don't feel bad for loosing cause you're playing Eldar and have an overpowered codex...". Most of games I won, felt like undeserved wins because my opponents rarely gave me credit for outsmarting them, punishing their mistakes etc.. It was the codex's fault. (And I truly believe you're one of those players too)
    I used to nerf myself into oblivion just to get some recognition for my plays and so both players can have fun and now you're encouraging people to completely decline games with Eldar players... Can you even imagine how that makes me and a lot of other Eldar players feel? Not all of us are playing the game just to win. Some of us play it for fun and you have absolutely no right to take that away from us.
    The sad thing is that a lot of people will listen to your advice, cause I've seen similar attitudes on other forums and blogs.

    That's really low man.. Really low...
    The story of my life, really
    Well said, sir.

  5. #675

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    It's always the little things that make or break a codex. An under appreciated boost in the latest codex was the increase in BS state of a lot of the units. That and bladestorm. Everyone outside Eldar believes it to be the WKs and Waveserpents, and they are good, but these other small changes had more to do with the jump than might be readily apparent. If Waveserpents are nerfed (and they should get toned down), and the BS goes back, and we lose laser lock to scatter lasers, it could well turn out that the army is fragile with little enough staying power and low enough damage output that it's hard to get the job done. If there is broadly applied D-weapons, we could be looking at some Wraith mono-builds with little else from the codex being strong enough to compete. Point is, we don't know. I'm bummed for a new codex so soon, but I will remain calm until I actually get some games in before joining the vitriolic hyperbole.

  6. #676
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    Aiming for 1500 points, you're not going to have the points to abuse the new D Weapons (if thats even what they are) Scatter Lasers on Jetbikes is nice but its also pricey for what you get and easily dealt with, all the 7th ed codexs have been fun and encouraged fluffy play, working better when used as the army would fight, this is a great time for the hobby and its hilarious to see the complainers clutching at any straw they can get.

  7. #677
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    Quote Originally Posted by Path Walker View Post
    Aiming for 1500 points, you're not going to have the points to abuse the new D Weapons (if thats even what they are) Scatter Lasers on Jetbikes is nice but its also pricey for what you get and easily dealt with, all the 7th ed codexs have been fun and encouraged fluffy play, working better when used as the army would fight, this is a great time for the hobby and its hilarious to see the complainers clutching at any straw they can get.
    you're delusional if you think 270 pts is expensive for that
    Morbid Angels:http://www.lounge.belloflostsouls.net/showthread.php?7100-Morbid-angel-WIP
    I probably come across as a bit of an ***, don't worry I just cannot abide stupid.

  8. #678

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    Quote Originally Posted by daboarder View Post
    you're delusional if you think 270 pts is expensive for that
    Well, his other comments show that he's delusional. But yeah, 270 points for 40 shots at S6? Heck yeah I'd be all over that. Especially with a 12" move, and the Jetbike Assault Phase move. You can jump out of cover, blast someone, dodge back into cover. If someone gets a shot in, you have decent Toughness and reasonable save.

  9. #679
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    Quote Originally Posted by Erik Setzer View Post
    Well, his other comments show that he's delusional. But yeah, 270 points for 40 shots at S6? Heck yeah I'd be all over that. Especially with a 12" move, and the Jetbike Assault Phase move. You can jump out of cover, blast someone, dodge back into cover. If someone gets a shot in, you have decent Toughness and reasonable save.
    Jink too if you need it

    and you're shooting 36 so you a lot of things cant even get close to you.

    basically they are as or more survivable as a waveserpent and shoot way more.

    I say as/more because even though they are only T3 they also have a 3+ save and jink, furthermore they do not significantly lose effectiveness as they take casualties (even at 3 models they put out 12 shots a turn) And people thought Dakka Flyrants we're bad.

    Seriously, compare that 40 shots to a Flying Hive tyrant (which is a good model) thats just nuts
    Last edited by daboarder; 04-17-2015 at 07:52 AM.
    Morbid Angels:http://www.lounge.belloflostsouls.net/showthread.php?7100-Morbid-angel-WIP
    I probably come across as a bit of an ***, don't worry I just cannot abide stupid.

  10. #680

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    They are under costed, there's no doubt about that. But there are lots of things that are under costed in the game. They're not the end of the world. Remember, these jetbikes hit harder than jetbikes did in the last codex, but they're not any more unkillable, and they're not insignificantly more expensive. Or were you utterly unable to kill jetbikes during the old codex as well?

    They'll get played, and they'll be good, but I doubt they'll be the 40 - 60 of that people are claiming they are and people are so afraid of. Like everything else, after you hit a certain mass of them, they'll suffer from diminishing returns, especially in groups of 10, where the standard SMU strategy will cause wasted shots.
    If people played as often as they complained, we'd all have a lot more fun.

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