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  1. #1
    Fly Lord
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    Default Imperial Knights Roundup

    B&C's Atia found: 4-20-2015

    it looks like two new Knights will be part of this release:

    Knight Warden:

    Knight Crusader:

    Attachment 13767Attachment 13768
    Via Atia 4-21-2015
    Full roundup of redirects found so far on GW website:

    Imperial Knights:
    - Codex Imperial Knights
    - Datacards Imperial Knights
    - Knight Warden
    Knight Crusader
    via Bird in the Trees 4-23-2015

    • Both Knights are coming via a combined combo kit.
    • Plastic kit will be released in the short-term, but the exact week is unknown.
    • The Warden & Crusader will share White Dwarf only rules initially, with inclusion in a codex coming later.
    • The new designs do not share the “turtle shell” carapace, and have a divergent appearance.
    • Both models share an up-armored, brutal appearance compared to the Paladin/Errant model.
    • Both share three weapon hardpoints, 2 arms and a top carapace mount.
    • Both new Knights share a Heavy Support position in a Imperial Knights army list.
    • Expect an Imperial Knights “Decurion” formation to be arriving with the new kits.
    via Bird in the Trees 4-23-2015
    • Crusader is armed with: Quake Cannon, TL Las-cannons
    • Warden is armed with: Volcano Cannon, Multi-barreled Autocannon
    • Both models have an optional top carapace missile launcher weapon mount, with multishot S8, AP3 anti-flyer capability
    • Both models are protected by a single energy field based heavily on the rules for the Stronghold Assault book's Void Shield Generator.
    • Armor Values: Front:14 Side:13 Rear:13
    • Hull Points: 8
    • Both models clock in well above the cost of the Knight Paladin/Errant
    via bird in the trees 4-25-2015:
    Look for the following on the heels on the Assassins Game:

    Imperial Knights are being redone:
    Products include:

    • New Codex
    • New Cardset
    • New Crusader/Warden combo kit
    • Knight Transfer sheet (unchanged from last time)

    Further Chatter:
    • Contradictory chatter is talking about the possibility of some new kit bits being usable across both the new and older plastic Knights kits. Unknown if this is merely coincidence for aesthetic modeling, or perhaps may open up actual rules/gameplay opportunities…
    • Look for a thicker IK codex with more content.
    • Named character Knights are to be rolled up and included in the codex.*

    ~Editor’s note: *Gerantius is the only one I can think of off-hand, but it would be trivial for the Studio to kick out a handful from the Knight Heraldry/Background book.

    via one of Gary's birds 4-26-2015
    Three new Knights next week

    - Knight Warden
    - Knight Crusader
    - Knight Gallant

    They are only weapon-swaps, not completely new
    via bigred 4-27-2015
    Weekly Imperial Knight Products & Prices

    Codex Imperial Knights £25.00
    Imperial Knight Warden £95.00
    Datacards: Imperial Knights £7.50
    Via Blog for the Blood God 04-28-2015

    Click image for larger version. 

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    via Imgur, Bolter & Chainsword, Gamestrust.de 4-28-2015

    Get out your German to English translators...

    via one of Gary's birds 4-30-2015
    Knight Relics

    Sanctuary - Counts as Ion Shield, uncovered facings get 6+ inv.
    Ravager - (chainblade) S: D, Ap1, re-roll failed to hit rolls of 1.
    The Paragon Guantlet - S: D, Ap2, Colossal, Hurl, Master-Crafted.
    Mark of the Omnissiah - Gains It Will Not Die.
    Helm of the Nameless Warrior - Gains Rampage.
    Banner of Macharius Triumphant - All friendly from Armies of the Imperium
    faction within 12" re-roll failed morale, pinning and fear tests.
    New Imperial Knights 5-2-2015


    via Atia on Bolter & Chainsword 5-6-2015

    DETACHMENTS
    Household Detachment

    3 Lords of War - Compulsory
    2 Lords of War - Optional

    Command Benefits
    Knight Commander: If Primary Detachment, may reroll Warlord Trait, Warlord rerolls misses in a challenge.
    Lord Baron: If Primary Detachment, Warlord may select 1 Heirloom, and is +1 WS, +1 BS
    All Units are Objective Secured
    Oathsworn Detachment

    1 Lords of War - Compulsory
    2 Lords of War - Optional

    Command Benefits
    None
    FORMATIONS

    Skyreaper Lance
    3 Knights (all with Twin Icarus autocannon carapace mounts)

    Skyreapers: vs enemy flyers: reroll failed penetration rolls, may reroll glances, may reroll failed to-wound rolls vs FMCs
    Gallant Lance
    3 Knights Gallant

    Crusader, Rage, Reroll failed charge distance
    Tripartite Lance
    1 Knights Gallant
    1 Knights Warden
    1 Knights Crusader

    Withering Fire: Formation members reduce enemy cover saves by -1 till Formation Knight Warden is destroyed.
    Wrathful Onslaught: Formation members inflict D3 Hammer of Wrath hits till Formation Knight Gallant is destroyed.
    Precision Bombardment: Formation members blast weapons are twin-linked till Formation Knight Crusader is destroyed.
    Baronial Court
    3-5 Knights

    Ionic Sheildwall: +1 Ion Shield save if it is in the front arc, and within 6" of another Baronial Court Knight.
    Knight Commander: If Primary Detachment, may reroll Warlord Trait, Warlord rerolls misses in a challenge.
    Knightly Vassals: Baron and all formation menbers with 12" may overwatch and counter-attack.
    Lord Baron: If Primary Detachment, Warlord may select 1 Heirloom, and is +1 WS, +1 BS
    Exalted Court
    3-5 Knights

    Council of Lords: Each member may select a single Heirloom.
    Knight Commander: If Primary Detachment, may reroll Warlord Trait, Warlord rerolls misses in a challenge.
    Last edited by Bigred; 05-06-2015 at 05:06 PM.
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  2. #2

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    Rumor Roundup Continued...

    via Gamerstrust.de 5-7-2015


    ORIGINAL POST
    Damn! I JUST bought that codex like 2 weeks ago. :/
    Last edited by Bigred; 05-07-2015 at 11:08 AM.

  3. #3

    Default

    Quote Originally Posted by zanth View Post
    Damn! I JUST bought that codex like 2 weeks ago. :/
    Same. Ah well, such is the way of things!

  4. #4

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    Quote Originally Posted by DrBored View Post
    Same. Ah well, such is the way of things!
    Hope there is more to it than simply 2 more units.
    First codex wasn't chock full of rules either

  5. #5

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    Gimme.
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  6. #6
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    Default

    Quote Originally Posted by nziv View Post
    Hope there is more to it than simply 2 more units.
    First codex wasn't chock full of rules either
    maybe it'll have its own formation, dont worry you'll only have to wait another year and a half for a new codex with another 2 knight variants added
    Morbid Angels:http://www.lounge.belloflostsouls.net/showthread.php?7100-Morbid-angel-WIP
    I probably come across as a bit of an ***, don't worry I just cannot abide stupid.

  7. #7

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    So, WD spoiler eh?

    Something Big.....

    .....This way comes.

    Reckon it's the Knights?

    Because I fancy an outside bet that the Warlord coming from Forgeworld....isn't coming from Forgeworld.

    I actually have nothing at all to back that up. Apart from fervent wishing. Because in plastic it would be well cheaper...to the point of still being expensive, but affordable.....
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  8. #8
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    Default

    I don't want a Warlord, I want a plastic Warhound.

    maybe Fat Bloke is coming back to be editor again, that would be totes amazeballs.
    Twelve monkeys, eleven hats. One monkey is sad.

  9. #9

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    Meh.

    Warlord would be my choice, because dakka.

    And yes, Fat Bloke returning would be pleasing.
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  10. #10
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    Warlords are too big, Warhounds are the largest titans I want personally.
    Twelve monkeys, eleven hats. One monkey is sad.

 

 
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