Originally Posted by
Erik Setzer
Allow me to counter some things.
1. I have no problem with change. However, when I'm required to change my entire army at the expense of hundreds of dollars, that becomes a problem, yes.
2. One of my biggest problems is that there are so many units that right now feel like they do absolutely nothing, or at least so little that it feels like they might as well not be there. Like Space Marine Tactical Squads, which I love for the fluff, but bolters bounce off a lot of monstrous creatures, do nothing to tanks, and don't do much to slow down something like Thunderwolf Cavalry, who only need about three guys to mulch through four Tactical Squads (only a *slight* exaggeration). Heck, a lot of times it comes down to rock-paper-scissors army selection, and if I wants to play RPS, I could do that without spending 4-5 hours.
3. A new codex every couple of years might not be so bad if they weren't $50 base. If Orks get an update in a couple of years, here's what becomes obsolete:
Codex $50
Waaagh! Ghazghkull $50
White Dwarf (21?) $4
Red Waaagh! Ork formations $50
Hour of the Wolf formations $50
Stormclaw character
Let's be generous and leave out the campaign books and say, "Hey, you can still use them for Planetstrike" (oh, except that's available as a $17 download). Still over $100 of rules gone after just two years. Which is what Eldar players went through. And Knight players are already paying $41 more for a new codex. And the core rulebook is $85. Pulling $50 or more out of us every couple of years is not cool. Also, the more factions they release, the harder it'll be to redo the rules that fast. There's nearly 20 factions/subfactions already, not counting digital stuff or upcoming stuff, and not even taking into account supplements like Waaagh! Ghazghkull or Champions of Fenris. Toss in Genestealer Cults, full AdMech, make a Sisters codex, a Deathwatch codex, an Inquisition codex, before you even consider the idea of stuff like Tzeentch Daemonkin, and you're about to hit 24 factions, which will mean that on a two year "refresh" cycle it's at least one 40K army per month getting a new codex, something that can't be feasible if Warhammer gets relaunched successfully. And at some point, that'll become very unprofitable for GW, because it'll drive players to give up buying the books and they'll just "borrow" them more often, leaving GW not just with a lot of unsold books (which get destroyed), but also new books that aren't selling.
4. New factions are nice, and it's good to see some classic stuff come back, but some of it concerns me. The Harlequins were okay. The Mechanicus, though, feels like they're going to release three books when one would suffice: two sub-factions and then the core combined faction, drawing out the releases and rules to get as much from people as possible. That concern makes me think I might want to avoid them for now. It's also rough when they're packing things so close together. Harlequins barely had time to be in the spotlight before Daemonkin came along, and then they were quickly forgotten for Skitarii, who were dropped from conversation with the Eldar bringing all manner of madness to the table, and we're about to just toss them aside from collective conscious for the Knights and then the Cult Mechanicus, and then that'll be forgotten for whatever comes next... It feels like there's not enough time for a player to really appreciate a new release before the next big thing comes in and grabs the spotlight, and then passes it off quickly.
I'm trying not to be a "debbie downer," just providing counter-points to the points made, things that people might not consider in their bliss.
Though I do admit that I was stung by the claim that those of us not enjoying the game just dislike change. Aside from feeling like it's an attempt to paint those who disagree in a negative light, it's also incredibly wrong for a lot of us. One of my issues is that, as someone who isn't good with doing the same thing too much and thus has a number of armies (thanks to the passage of time and also inheriting my dad's armies), it's hard to keep up with the updates for the armies I already have, and I like to switch between them.