BoLS Lounge : Wargames, Warhammer & Miniatures Forum
Results 1 to 10 of 23

Hybrid View

  1. #1

    Default In need of Infinity Info!

    Hi all, im looking at Infinity and have some questions, i may update this post to add more as i go.
    Force selection:
    1) can i take an army of pure Mercs?
    2) the webstore is not the easiest to gain a good idea of the visuals of each faction, where can i get a good look at lots of figs?

    cheers pops

  2. #2

    Default

    Hi!

    Quote Originally Posted by Popsical View Post
    1) can i take an army of pure Mercs?
    Sadly, no.
    as per page 25 of the Rule Book, an Army List must include one Lieutant - Mercs don't have a Lieutant option

    Quote Originally Posted by Popsical View Post
    2) the webstore is not the easiest to gain a good idea of the visuals of each faction, where can i get a good look at lots of figs?
    There is their catalogue, which at least has better formats for the pictures:
    [url]http://www.infinitythegame.com/catalogue/[/url]

    The Artbook would be a great start too, as is the Materclass Vol. 1 from Angel Giraldez (though the latter is a limited run) ... if you FLGS is carrying the Infinity range, I am pretty sure they have either somewhere too; if not, they are a common sight at demo tables to get people hooked who are not into game but the miniatures

  3. #3

    Default

    Bummer about the mercs as i love the models. Nomads tickle my fancy, are they any good?
    The new merc biker looks great, who can have her?

  4. #4

    Default

    Quote Originally Posted by Popsical View Post
    Bummer about the mercs as i love the models.
    You can still put a lot of them in list if that is way you like to play - you will only have to play at least a small group from one of main factions.
    (There are some downsides to that; you will not be able to hide the identity of your Lieutant as well as others and many Mercs are Irregular, so you can not spend the orders they generate on other troops)

    Quote Originally Posted by Popsical View Post
    Nomads tickle my fancy, are they any good?
    Depends on your playstyle, really...
    Nomads are the best at Hacking outside ALEPH (most troops have a Hacker option; and WIP 13 is an average for the army) and have some very good specialists (Clockmakers and Inventors are among the best in their respective fields, only matched by their ALEPH counterparts in the Human Sphere); but their medium infantry is good too and their specialized troops do shine if you know how to put them to use.
    But their reliance on specialisation can also be their greatest failure: Don't expect to hold your own against conventional troops in a fair fight, esspecially the Nomad TAGs. They also have a hard time dealing with enemys with cover modifiers or the CH-skills (the only MSV-carriers in army are Riot Grrls, Intruders and Grenzers)

    Quote Originally Posted by Popsical View Post
    The new merc biker looks great, who can have her?
    The new biker is an Authorized Bounty Hunter; one of the few mercs who are tournament legal and all armies of the Human Sphere have access to her.
    But the biker variant of that troop is only accessible though a lucky roll (sadly), since the Bike isn't a choice in the army list but a result of a skill all ABHs have.

  5. #5

    Default

    Now bare in mind i have no idea at all about whats hot n whats not. I designed a list of Nomads which is purely figs i like for 300pts.

    Name
    REVEREND CUSTODIER Hacker (Hacking Device Plus) Lieutenant
    IGUANA
    IGUANA OPERATOR
    CHIMERA
    3 PUPNIK0(3)
    ZOE & PI-WELL
    DAKTARI
    GECKO
    GECKO PILOT
    GECKO
    GECKO PILOT
    WARCOR (Aerocam)

    SWC is 5
    300pts exactly!

    Is it any good?
    Last edited by Popsical; 05-03-2015 at 04:46 PM.

  6. #6
    Chapter-Master
    Join Date
    Aug 2009
    Location
    Undertaking private security operations somewhere in the Human Sphere
    Posts
    5,884

    Default

    Just a note on mercs, they are supposedly still getting a sectorial list in the upcoming book acheron falls.

    Likely the dudes that the druze shock teams work for

    - - - Updated - - -

    Quote Originally Posted by Popsical View Post
    Now bare in mind i have no idea at all about whats hot n whats not. I designed a list of Nomads which is purely figs i like for 300pts.

    Name
    REVEREND CUSTODIER Hacker (Hacking Device Plus) Lieutenant
    IGUANA
    IGUANA OPERATOR
    CHIMERA
    3 PUPNIK0(3)
    ZOE & PI-WELL
    DAKTARI
    GECKO
    GECKO PILOT
    GECKO
    GECKO PILOT
    WARCOR (Aerocam)

    SWC is 5
    300pts exactly!

    Is it any good?
    So couple og things.

    because you're starting I recomend starting smaller 150-200 pt games, 300 it can be tempting to take all the toys and forget the bread and butter.
    as to the list, what missions are you playing, BRB, YAMS, 20x20, ITS? this all influences your list building quite substantially.

    looking at this as a BRB/ITS list I dont think its that great, you have only 8 orders that I can see and 2 of those are irregular (so only the unit with them can use them) Typically at 300 pts you want 10 orders minimum with 12-14 being more standard (so two combat groups)

    You are also kinda vulnerable to hackers, the Iguana is a repeater and so sorta covered by your own hackers but the geckos are subject to all sorts of nasty tricks. Just wait for the first time someone pops your pilots out of their TAGs and THEN shoots the dudes, rather than trying to fight the TAG

    I think you could make a mean 3 tag list like this, but you'll want to ditch some stuff to get both specialists (to cap mission objectives) and orders (to fuel the tags).

    EDIT: As to "whats hot and not" Infinity doesn't have units like that, there are no must takes. Provided your list is built around some key design elements (sufficient specialists and orders being two of them) then its purely up to you and what you can get to work. something that others hate may be golden in your force/hands.
    Last edited by daboarder; 05-03-2015 at 07:35 PM.
    Morbid Angels:http://www.lounge.belloflostsouls.net/showthread.php?7100-Morbid-angel-WIP
    I probably come across as a bit of an ***, don't worry I just cannot abide stupid.

  7. #7
    Chaplain
    Join Date
    Aug 2009
    Location
    northern ireland
    Posts
    310

    Default

    Quote Originally Posted by Popsical View Post
    Now bare in mind i have no idea at all about whats hot n whats not. I designed a list of Nomads which is purely figs i like for 300pts.

    Name
    REVEREND CUSTODIER Hacker (Hacking Device Plus) Lieutenant
    IGUANA
    IGUANA OPERATOR
    CHIMERA
    3 PUPNIK0(3)
    ZOE & PI-WELL
    DAKTARI
    GECKO
    GECKO PILOT
    GECKO
    GECKO PILOT
    WARCOR (Aerocam)

    SWC is 5
    300pts exactly!

    Is it any good?

    Sadly no, not enough objective capturing specialists or cheerleaders and too tag heavy. Remember a tag can be taken out by pretty much anything now, last game my well positioned Military orders sarg w. sniper (21 points) completely took out an Iguana (71 points) in its own active turns.
    The Warcor will do nothing if you arent playing in a league with experience.

    Personally I would start at 150-200 with a mix of different guys but followin the same basic outline

    Few line troops to provide orders
    Few specialists to capture objectives
    a couple of medium/heavys that you want to try

    eg a non-optimised list but decent to start out

    [url]http://anyplace.it/ia3/ia.html?roster=F5P300S6T189O2T189O9T189O8T342O2T19 1O3T191O1T362O2T361O1[/url]

    ALGUACILES - line troops, couple of specialists to capture objectives

    Gecko - you seem to like tags

    Hellcats - for the basics of airborne deployment and counter attack

    Riotgirl - heavy hitter

    CUSTODIERS - nice high willpowered hacker (hackers are required to take remotes/tags)


    just my $0.02



    currently working on a line of sci-fi bunkers and tunneling, input always appreciated

  8. #8

    Default

    Quote Originally Posted by Popsical View Post
    Hi all, im looking at Infinity and have some questions, i may update this post to add more as i go.
    Force selection:
    1) can i take an army of pure Mercs?
    2) the webstore is not the easiest to gain a good idea of the visuals of each faction, where can i get a good look at lots of figs?

    cheers pops
    1. Mercs aren't really a faction of their own but rather a pool of units that can be used by certain factions (depending on the individual Merc unit). Some factions have broad access to Mercs however and can be run as Merc armies. Check out Qapu Khalki (A Haqqislam Subfaction) as they have the best access to Mercs.

    2. Orpheus beat me to the link. The Gallery catalogue is the best way to look at models.

    3. Don't forget the free rules and unit profiles available [URL="http://infinitythegame.com/archive.php"]here[/URL].
    Armies - Skaven, Tomb Kings, Eldar, Iron Snakes, Dark Eldar, Retribution, & Legion
    Blog - http://chronowraith.blogspot.com

  9. #9

    Default

    Cheers daboarder.
    Being totally new to this and finding the rule book a tad confusing, could you give me an easy breakdown of which units give orders and how they get more. How does that one get 15 etc. Cheers pops.

  10. #10
    Chapter-Master
    Join Date
    Aug 2009
    Location
    Undertaking private security operations somewhere in the Human Sphere
    Posts
    5,884

    Default

    Quote Originally Posted by Popsical View Post
    Cheers daboarder.
    Being totally new to this and finding the rule book a tad confusing, could you give me an easy breakdown of which units give orders and how they get more. How does that one get 15 etc. Cheers pops.
    Yeah no worries, I wouldnt worry about that 15, its a very extreme example and it only really works because its a very specific army style. at 150 most lists will be looking at 7-10 orders.
    At 200-250 pts you'll want a solid 10 orders
    at 300 you'll likely want to start a second command group with your more ARO effective pieces. So one group of 10 orders and another of 1-4 depending on the list.

    The huge Order swarms I showed you before are laregly specific to ariadna which is a bit of a horde army



    So heres a rundown on how orders work.

    Every "unit" generates an order. This can be one of either two types.
    Regular orders (as shown by that little arrow near the unit logo)
    or
    Irregular (a squiggly line in the same place)

    Regular orders go into the order pool and can be spent on any troop in the same combat group. so if you had 5 regular orders you could spend all 5 on one model, one on each of your 5 models, 2 on one, 3 on another etc etc....

    Irregular orders however can only be spent on the unit that generates said order. so if you had 4 regular and 1 irregular, the irregular can only ever be spent on the unit that owns it, the others go where they want.

    Then you have impetuous orders: these are additional orders that certain units have. (represented by a curved long arrow to the right of the other order symbol in their profile) These orders come in two flavours, regular and extreme. Regular imetuos do not have to be used, but extreme ones can only be canceled by spending a different order upon them.
    Impetuous orders are tied to the unit that generates them, and must be spent before your other orders. They force the model that has them to move directly towards the closest enemy model with at least their first short skill.

    Then it gets really confusing where you have units like the Uberfalk, where all 4 models generate a shared order, but can be activated and move together by spending only 1 order on the group as a whole.
    This omes up in G-synched models (like the uberfalk) Link teams (sectorials) and coordinated orders (use command tokens)


    EDIT: as to that specific list I showed you, well the Highlanders generate an irregular order each and an impetuous order, they are what is known as a warband, very cheap, very fast and largely disposable because their order cannot be shared by the rest of the group.

    The Caterans also generate an irregular order (no impetuos ones though) but becasue they are Snipers they are very effective in the opponents turn and therefore do not need orders to be spent on them.

    Now the trick in that list comes from William Wallace, who takes all those pretty and VERY cheap irregular orders, and makes them regular (so they get spent where I want) when he is the Lt and alive only though.
    it makes for a very specific, very fast and scary list. particularly because those Galwegians charge forward and throw a bunch of smoke templates with their impetuous, before the rest of the army moves with its horde of regular orders.


    EDIT2: It is also worth noting that while that order horde may seem "broken" strong ARO weapons and pieces will tear chunks in the opponents army in their turn without costing you orders. You just need to have a good balance of Active and defensive pieces.
    Last edited by daboarder; 05-05-2015 at 03:01 AM.
    Morbid Angels:http://www.lounge.belloflostsouls.net/showthread.php?7100-Morbid-angel-WIP
    I probably come across as a bit of an ***, don't worry I just cannot abide stupid.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •