Originally Posted by
Slann
Gave a quick scan of the thread , I am very successful with guard and I play with a tough group of tournament hard core gamers there list are tight with little fat so it forces me to do the same , although I am known to run fun theme driven lists and still pull off the win .
I see in your list you have no direction except for get as many plasma guns as you can , that was good last edition but a lot has changed , melta guns are really the only reliable AV14 killers now a day so you want alot of them . instead of pick apart your list Il give you one of my successful lists and tell you why it works and going by your list it seems like your not that far off .
HQ- command squad , las cannon team , master of fleet in a chimera
This is cheap and with the las cannon its a nice way to get a BS 4 las cannon in the list , no power fist this squad is better off sitting in the chimera giving orders to your line and shooting it las cannon , when there is good cover I keep them out of transport and have it roam around blocking fire lanes or getting in the way of assaults .
infantry command
heavy flamer , flamer , 2 melta gun , in a chimera
this squad really can be a pain , its small but can dish out the hurt on light armored infantry , I keep them in the chimera shoot out of the hatches and get out only if there is a good chance to get in a really nice flame template on a unit , they are not bad at taking down tanks either .
3x infantry squads melta gun , in chimera
these are to gun for objectives stay in there transport fire from the hatch only to get out last turn to claim stuff
commissar in one squad
infantry squad melta - these ride in the vendetta
infantry command
auto cannon 2x grenade launchers
3x infantry platoon auto cannon , grenade launcher
commissar in one squad
This is my line they fire at light vehicles and troops and cover my transport teams , they hang back and protect close by objectives if I have too I will forgo the last turn or two of shooting to use the move move move order to claim near by objectives .
veteran squad 3 melta
they ride in a Valkyrie and tank hunt sometimes I give them demo charge its fun , they are also used to claim objectives by swooping in from the valk .
5 man storm trooper squad 2 melta x 2
these small squads always deep strike , they go after armor thats tucked away in cover they are also good at landing on the other side of cover and and taking out shootie eldar hiding behind walls with there ap 3 las guns .
Valkyrie las cannon
vendetta
leman russ BT x2
these sit back with my line and do what they do best
vanquisher with knight commander Pask
this just kills tanks right from turn one
This is my list its very mobile with a decent fire base watching its back , in objective games this list runs very smooth has enough speed to grab objectives with 5 chimeras and 2 valks , I can be all over the place and all those transports offer nice fire power , I give heavy flamer multi laser to my chimeras this is nice for taking out light transports and speeders and good at getting light infantry out of cover . Everything stays in there transports til the last second when they grab and contest objectives .
In kill points I mob up both infantry squads let the transports cover each other and block assaults . With smoke and finding good cover they can do ok for themselves , the valks are moving fast most of the time . The storm troopers usually hide out for this mission . My tanks usually can grab up a good amount of KP the vanquisher shines here popping as much armor as possible , and my first rank second rank fire on the huge blobbed up squads can surprise units when they venture too close . This is also the reason I take a single commissar in those 2 infantry platoons so when I mob up they are 2 stubborn 35 man squads .
I hope this helps out .