*smooth jazz music*
*smooth jazz music*
Ask not the EldarGal a question, for she will give you three answers, all of which are puns and terrifying to know. Back off man, I'm a feminist. Ia! Ia! Gloppal Snode!
Taking a photo of my robot models all together before they disappear forever as things in this game are wont to do:
Also been working on Spectacle Island:
The farm pit (the northern section is now done, still got to do the eastern end and upper southern portion):
The finished (for now) entrance:
The structurally finished but unfurnished north side:
Very impressive.
Ask not the EldarGal a question, for she will give you three answers, all of which are puns and terrifying to know. Back off man, I'm a feminist. Ia! Ia! Gloppal Snode!
Currently has a population of four
Seems reasonable.
Ask not the EldarGal a question, for she will give you three answers, all of which are puns and terrifying to know. Back off man, I'm a feminist. Ia! Ia! Gloppal Snode!
How high can population go, and does the game still have that old Combat Armour? I may have to await the modding community's handiwork, but I think with the ability to build mighty fortresses, fill them with guns and artillery, and have a population dedicated to its eternal defense, I could build an epic Cadia-esque settlement. :P
Read the above in a Tachikoma voice.
The cap is 10 + charisma, so I've got Cha 9 so can have up to 19 per settlement. There is combat armour, yes.
Pics of said combat armour:
The colour of it changes slightly depending on how it is modded. Mine is pale because I've made them all ultra-lightweight, the default is a much darker green.
In theory, this should be waiting for me upon my return home tonight....
Never played Fallout before, but I'm rather looking forward to it. Spesh if I can write sweary signs for the outside of my settlements.
Fed up for Scalpers? https://www.facebook.com/groups/1710575492567307/?ref=bookmarks