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  1. #1

    Default 2000pts Competetive IG List - Please Comment!

    Pretty Straightforward:

    HQ
    Company Command Squad w/ 3 x Plasmagun, Plasma Pistol, Officer of the Fleet, Astropath, Vox-Caster
    Chimera w/ Heavy Flamer, Multilaser
    (235)

    Troops
    Platoon Command Squad w/ 3 x Flamer, Vox-Caster
    Chimera w/ Heavy Flamer, Multilaser
    Squad 1 w/ Autocannon
    Squad 2 w/ Autocannon
    Squad 3 w/ Autocannon, Comissar w/ Power Weapon, Vox-Caster
    (335)

    Troops
    Platoon Command Squad w/ 3 x Flamer, Vox-Caster
    Chimera w/ Heavy Flamer, Multilaser
    Squad 1 w/ Lascannon
    Squad 2 w/ Lascannon
    Squad 3 w/ Lascannon, Comissar w/ Power Weapon, Vox-Caster
    (365)

    Troops
    Veterans w/ 3 x Meltagun, Demolitions
    (130)

    Troops
    Veterans w/ 3 x Meltagun, Demolitions
    (130)

    Fast Attack
    Valkyrie w/ Rocket Pods
    (130)

    Fast Attack
    Valkyrie w/ Rocket Pods
    (130)

    Heavy Support
    Leman Russ Demolisher w/ Hull Heavy Flamer
    (165)

    Heavy Support
    Leman Russ Executioner w/Plasma Cannon Sponsons, Hull Heavy Flamer
    (230)

    Heavy Support
    2 x Hydra w/ Hull Heavy Flamer
    (150)

  2. #2
    Brother-Captain
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    Default

    Like you said: pretty straight forward.
    While you're at it you might as well change the valks to vendettas, just like everybody else!
    DWs: Prussains. KoW: Elves WM: Khador WHFB: Dwarves WH40: IG, SM
    Games-workshop: changing the rules one new codex/army book at a time.

  3. #3

    Default

    I am just curious - why has there been the sudden shift to Vendettas? Seems like it would be tougher to destroy hordes etc.

  4. #4
    Brother-Captain
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    I peronally am a purponet of valks. But since the model (either variant) doesn't see to have a long life once it hits the table, I think the vendetta is a bit more 'bang for your buck'. With the new rise in MC's TL LC seems more effective vs MC and Mech.

    Horde: I think mortar teams and flamers are actually more effective then the valk. Not to mention things like the demolisher and executioner seem better for handling horse
    DWs: Prussains. KoW: Elves WM: Khador WHFB: Dwarves WH40: IG, SM
    Games-workshop: changing the rules one new codex/army book at a time.

  5. #5

    Default

    I'm also conflicted about Demolishers vs. Standard Leman Russ. It's becoming increasingly my opinion that the range is more useful than the higher strength.

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