I think you mean rat race...
[URL=http://s1216.photobucket.com/user/KirstenIGMB/media/tumbleweed_zpszku6fsqn.jpg.html][/URL]
Twelve monkeys, eleven hats. One monkey is sad.
got enough round bases to re-base my high elf infantry I think anyway, and nine spare 40mm bases and a large oval base to do a few of the ogres. going to have to buy a bucket load to do all the others though.
I am really wondering about warmachines too, they are all instantly massively less useful with spread out units, and no doubt firing them will change drastically too.
Last edited by Kirsten; 07-02-2015 at 12:26 PM.
Twelve monkeys, eleven hats. One monkey is sad.
Maybe they'll ditch the templates and such in favor of a new set number of "attacks" against the target unit. Seems like a workable option since they have to change to be remotely relevant in the new setting.
My Truescale Insanity
http://www.lounge.belloflostsouls.net/showthread.php?48704-Truescale-Space-Wolves
yeah that is what I thought too
it occurred to me too that if they do ditch templates, as seems likely to me, then there is nothing actually stopping you from ranking up your models like you would in the past anyway, and then piling them in for combat.
Last edited by Kirsten; 07-02-2015 at 12:42 PM.
Twelve monkeys, eleven hats. One monkey is sad.
Other than the whole measure from the model thing, which I feel they put in to gloss over the square to round base change, the game mechanics seem pretty solid... I still have no idea how you're supposed to balance the forces but hopefully that will be obvious this weekend.
My Truescale Insanity
http://www.lounge.belloflostsouls.net/showthread.php?48704-Truescale-Space-Wolves
maybe there will be GW branded weighing scales and you literally balance the models...
Twelve monkeys, eleven hats. One monkey is sad.
I can confirm that Thundertusks are definitely pretty large on an oval base, I imagine arachnaroks will suffer...
Twelve monkeys, eleven hats. One monkey is sad.