Hey Guys & Gals,
I was considering the nature of the beast that is AoS and while I've yet to get a chance to try it out and judge it's suitability as a wargame, It's emphasis on narrative battles and lack of balancing mechanisms got me thinking. How do you think it would do as an D&D like RPG?
The main idea I had was to use the AoS rules for any combat during the game (as I find most RPG combat mechanics painfully slow) and for non-combat situations used a stripped down character sheet with a list of skills and out of combat abilities. This means each character would have a war scroll and a character sheet. Characters would advance over time by being able to up stats on both sheets.
I'm sure I can't be the only one on the forum who dabbles in both RPGs and Miniatures, so for those of you who've gotten a few games in with AoS do you feel like it would be suitable for an RPG and how fast do you find it plays?
Thanks in advance!