Yeah I don't think people often realise how elite they are meant to be. They are the same proportions/size roughly to a space marine Terminator, so the closest equivilent would probably be Deathwing or GK Terminators.
Yeah I don't think people often realise how elite they are meant to be. They are the same proportions/size roughly to a space marine Terminator, so the closest equivilent would probably be Deathwing or GK Terminators.
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Unsurprisingly, I blame the lack of points for that.
This is 18/18 Warscrolls. You have:
Celestant-Prime
Celestant on Dracoth
Celestant
Relictor
Castellant
Knight (archer)
Knight (sword lantern)
Knight (trumpet/telescope)
Knight (bsb)
Liberator
Judicator (longbow)
Judicator (xbow)
Prosecutor (hammer)
Prosecutor (javelin)
Retributor
Decimator
Protector (those good at counting note this is 17)
And the mystery 18th warscroll is... drum roll please, Gryph-Hounds
Yeah, the problem is that the game treats things as one model equals one model. That's where I have the biggest issue... The way to counter stuff like keeping reserves off the table or summoning lots of guys is that your "army" counts as the guys who start on the table, so if you have like 15 guys who can summon 90, then your opponent would count as killing 600% of your army if they kill all the summoned models (and would pretty much win a HUGE victory if they didn't get wiped out). So there's a "balance" thing to not counting models off the table for the army size. Only, the Eternals completely go around that. And it just feels like it's not a good sign when the first army you release has several ways of working around one of the few balancing items you put in the game.
And in 40K, can even Grey Knights start their entire army off the table and bring it in on turn 1? Even if they can, there's a chance for scatter, potential for mishaps, and you can't charge (plus Heavy weapons are snap firing). The only units that really get around that are the formation they made to sell more SM squads direct on their website. Otherwise, even a Space Marine Drop Pod army can only drop half its units on the table the first turn (and then has to hope for the rest to come in when they want), has to worry about scatter, and can't assault. Space Marines are meant to be super-elite, so are Terminators, but they still have limitations.
On a per-model basis, I don't think the Eternals are that bad. Maybe some of the character abilities, but eh, not too insane, I think. (To be honest, that might change after seeing them in action.)
What's most concerning is that there's three directions this can go:
1. One-time thing, meaning all other armies in the game aren't as ridiculous as Eternals (making Eternals the "must-have" army).
2. All armies are over the top and the whole game just doesn't worry about being balanced, fair, or anything.
3. Some armies end up nastier than others, and you get the inconsistency that's currently plaguing 40K.
#2 might be amusing at times, but I think if all the AoS armies get this treatment when they get their books, you'll see a game that mocks Warmachine for being too tame and laughs maniacally as people try to one-up each other with combos and game-changing abilities to make even Magic: The Gathering players blush.
Guess we'll see how it all shakes out.
It was actually the Crossbow Judicators that I was missing from the list. xD
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Weren't both Judicator options on one warscroll?
I've only read the news and rumors, mind you.
That's what I thought
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