ERr, my bad, I was thinking of missiles apparently. Regardless, even just two assured S6 hits can kill a transport, for example, for fairly cheap, and the blasts are nice even at S3.
ERr, my bad, I was thinking of missiles apparently. Regardless, even just two assured S6 hits can kill a transport, for example, for fairly cheap, and the blasts are nice even at S3.
Well yes they serve different rolls.
But the both really should be the same cost, but because they were sooo awesome last ed...they are over costed this ed.
I do use them occationally, but pretty much only with my IG.
DWs: Prussains. KoW: Elves WM: Khador WHFB: Dwarves WH40: IG, SM
Games-workshop: changing the rules one new codex/army book at a time.
Err, what? You mean grenade launchers are overcosted?
Uh... no?
If you mean plasmaguns, I'd actually still say no. Marines get them for cheap, and Guardsmen are already cheap anyway, with Veterans being quite able to pack plasmaguns in a chimera and have multiple squads and still have enough for tanks.
I'm not really into the guard scene but in the old book it was 6pts for a Flamer, 8pts for a Grenade Launcher and I think 10 for either a Melta or Plasma Gun. Same with =][= Storm Troopers who could take Flamers for 5pts or a Grenade Launcher at cost with a Melta or Plasma Gun.
Speaking of the grenade launcher being over costed who the heck decided the pricing on the plasma guns in this edition? I get that its harder for you to blow yourself up with but since they nerfed the pistol and the blast weapon rules changed I usually find it hard to convince myself to take a pistol or cannon
I was commenting on the pricing of melta vs plasma. all non-vehcile plasma carries a stupid amount of risk for the points you pay.
New Guard book: grenade launch, sniper rifle, flamer, all 5 points. In fact execpt for the 1 point Search light upgrade for sentinals and the 3 point bolt gun update for officers everything in the new book is in 5 or 10 point incriments.
DWs: Prussains. KoW: Elves WM: Khador WHFB: Dwarves WH40: IG, SM
Games-workshop: changing the rules one new codex/army book at a time.
Plasma is rare.
That has always been a theme in 40k.
Plasma Pistols are for decorated officers/soldiers.
Plasma Cannons are difficult to come by.
However, they do rock--- but they have a very limited scope of application- Anti-heavy infantry.