Dear Judge. I run a Anti-BA(Tank version) ork list. Practically against me (And yes we do play 5th ed, my local BA player is quite loving Blood Talons, which I am not), Mephiston seems to cringe at the oddest of attacks.
All of the following are AP 2 attacks. All of which in a combined method were used to kill him regularly. It must be noted that my technique involves attacking him with fire from the 2 nearest most lethal units per turn.
Shokk attack gun - killing ratio across 3 games - 2 wounds (11 and 10 respectively)
Zzapp guns - 3 wounds from 3 games
Snazzguns - 2 wounds
Perils (That 'unlikely roll') - 3 wounds.
Remaining wounds made to him that weren't AP2.
Rokkit to face - one wound
Unending shoota fire - one wound.
Shoota boy CC attacks - one wound
friend has reminded me it was 5 perils from 3 games. Unlucky him heh.
Ideally I should remember the last 2 wounds to make a point, unfortunately I do not.
The point to counter though is that Meph can be killed reliably - IF you treat him just like any tank (vehicle not high wound model). I understand that current edition that means melta... and I pity the races that rely on this tactic. But a nice lot of hard hitting fire will kill him.
Now.... can anyone help me with how to kill Honour guard, I'd be chuffed.