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  1. #11

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    You can download that pdf on the GW site.

    Oddly enough there are no rules given on how to take the Flame of Asuryan in a fleet. But in the past the High Admirality expressed that in order to take the Flame of Asuryan you need to have the Hero.

    Having a Corsair fleet led by the Flame of Asuryan makes a good fleet.

  2. #12
    Veteran-Sergeant
    Join Date
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    Oh ok, I wasnt aware they (GW) had added in all the resources now. Good on em!

    Yeah right, Ive always wondered about the rules too, my friend has the combined Corsair/Craftworld fleet and we just asumed Yriels Flagship + Hero.

    Cheers for the info.

  3. #13

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    Quote Originally Posted by Kaar View Post
    Of course, with the Craftworld lists, you do have that ability to tweak your cruiser loadouts from game to game without needing new models, so you would be able to playtest a bunch of different configurations to find the ones that worked best for your style. The Craftworld ships are also a little more durable, with 5+ armour instead of the Corsair fleet's 4+.
    This is why I prefer the Craftworld list. It has more variety that it looks like it has on the surface.

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