BoLS Lounge : Wargames, Warhammer & Miniatures Forum
Results 1 to 10 of 12

Thread: Skaven Terror

Hybrid View

  1. #1
    Brother-Sergeant
    Join Date
    Sep 2009
    Location
    Maine
    Posts
    91

    Default Skaven Terror

    Anyone else notice that the Doom Wheel and The Hell Pit Abomination no longer really cause Terror any more!?
    They both use "random movement" USR and thus do not cause a charge reaction. The only thing they have going for it is that they can ignore other things that cause terror but that is about it! Sad!

  2. #2

    Default

    Does it say terror is removed?
    As it is, terror is not as good as it used to be, and the doomwheel should never have caused it (Fear i can understand) so it's not that big of a deal.

  3. #3

    Default

    Yes, Goo, let's throw a rotating death wheel in front of you that shoots lightning and see if you don't soil your self in TERROR.

  4. #4

    Default

    And the sight of people rotting and still walking towards moaning, with the stench clogging your nose until you can barely breath..

    Undeaed cause fear, very few things should be scarier than them, and a wheel that can barely be steered and zaps randomly and well.. in a nutshell is erratic in the extreme.. it just doesn't seem so. Even the steam tank causes terror which is ridiculous.. i would not be more scared of a what is pretty much and armoured mobile cannon more so than undead and giants.
    Hell pit i understand, it's well.. a hell-pit..

  5. #5

    Default Scary poo!

    I actually enjoy the nerfbat of terror. Its cleaner and easier to herd people around.

    I always thought that the aura of 'cheesiness' was a little much. However my pair of Hellcannon (to be named) love shuffling things around the board still. Its fun!


    As far as the bell I would consider the loss of Terror a boon. I don't have the squeaks book handy, but I am more afraid of fear than terror in the new addition anyway.

    Yo!

  6. #6

    Default

    Terror means pass a panic check or make a flee charge reaction
    Fear is the same, but instead of flee'ing they're reduced to WS1
    Fear>Terror!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •