When allocating wounds in Close Combat, the book says you allocate wounds like in the shooting phase. Now, in the shooting phase, I understand that if a squad was, say, 4 Bolter Marines and a Missile Launcher, and the opponent scores 10 wounds, I would assign 2 each per model, and take the saves on a per-same-model basis (the 8 wounds vs the 4 Bolter Marines, and the 2 on the Missile Launcher are rolled separately). Does this apply in the same way in close combat?
Now, to further clarify, if 9 wounds were scored on that unit, would I assign, one at a time, in a way that would put 8 wounds (2 each) on the Bolter Marines, and the remaining single wound on the Missile launcher, or would it just be 9 wounds against the whole squad since ranged weapons do not matter in close combat?