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  1. #1

    Default 2250 Dwarf List Need help!

    Runelord w/ sheild and Anvil of Doom
    Rune of stone, Master Rune of spellbinding, 2x Rune of Spelleating

    423 pts lords

    Thane w/ great weapon
    Master Rune of Gromril, Master rune of spite

    BSB
    Thane
    Army Standard

    229pts heroes

    20 Dwarf Warriors w/ GW full command

    20 Dwarf Warriors w/ shields full command

    20 Dwarf Long beards /w GW, full command and magic standard Master rune of grungi

    10 Quarrelers w/ musician

    10 thunderers w/ musician

    10 thunderers w/ musician

    1170 pts core

    Cannon w/ rune of reloading, rune of burning

    grudge thrower w/ rune of reloading

    organ gun

    bolt throwers x2
    engineer
    1 Rune of burning

    425 pts special & rare

    Please let me know what you think. Im thinking the warriors/longbeards move up with their 5+ ward saves against shooting and magic missiles. range troops pummel from afar and the range of artillery destroy whatever they can. Thats what im thinking but this is my first army Ill be playing for fantasy so I might be missing something.

    Cheers,
    Josh

  2. #2

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    Ditch the organ gun and take another cannon, its too short range and the extra cannon will give you the ability to worry big nastys from afar. You really need 1 more big unit of 20 CC unpleasentness as well.
    To a New Yorker like you a hero is some kinda weird sandwich, not some nut who takes on three Tigers!

  3. #3
    Veteran-Sergeant
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    I agree with Aldramelech, the 2nd cannon is key. I would also bring a mortar with the +1 strength rune. Anyone who brings a cheap horde unit will be hating their day when your S5 pie plates start dropping on it.

  4. #4

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    Do you think it would be wiser to ditch the bolt throwers for another cannon?

  5. #5

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    Two Bolt Throwers, two Cannons and a Grudge Thrower give you serious long range firepower. What don't fit in is the Organ Gun, it just doesn't have the range, by the time its in range you need a really good shot from it for it too justify its points. Bolt throwers can be given that rune that turns them into anti aircraft guns too very useful.

    Every army will have at least two big things in it you'll want to shoot a cannon at every turn until its gone, two lets you do that. The Bolt Throwers can take on not so big but still unpleasant stuff (Chariots etc) and the Grudge Thrower lets you flatten those really big units.
    To a New Yorker like you a hero is some kinda weird sandwich, not some nut who takes on three Tigers!

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