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  1. #11


    I’ve finished painting ALL the Shadespire Orruks! A whole plastic force, fully painted, with modern miniatures, for a current Games Workshop game. WHAT HAVE I BECOME?!?! Gods of Oldhammer, I have forsaken thee!

    Ironskull’s Ironjawz tearing up the Realm of Shadows.

    Initially I planned to just copy the ‘Eavy Metal banana-yellow paint scheme, but I switched the Orruk fleshtone from green (which sits awfully with yellow) to a nicely contrasting purpley-brown. I blocked out the basecoats, confident I could ignore ]Jean-Baptiste’s “never go full banana” advice[/url].

    Ring ring ring ring ring ring ring banana [s]phone[/s] orc.

    Basha was the first Orruk I painted to completion – and he took bloody ages. Yellow is notoriously translucent and takes a lot of layers to build to a strong colour. Bright colours also show up the flaws in the shading and highlighting. Pity anyone that’s doing an entire horde army of these buggers in yellow. Although I was pleased with the brashness, I needed da boyz on the gaming table, and wanted to slash the time spent on them.

    Basha and Gurzag Ironskull.

    Gurzag and the other Orruks had their armour colours reversed. The dark steel colour is simply drybrush, wash and a quick edge highlight in bright silver. It takes a fraction of the time of the yellow as there’s no glazing of midtones to eat through time.

    I spent a bit of the time saved putting flames on Gurzag’s cloak.

    Reducing the amount of yellow makes the Orruks look far more menacing, and gives what yellow is there greater impact. Basha’s all-yellow scheme does push him towards looking like a kid’s toy, or a construction vehicle. Which I quite like anyway.

    Bonekutta and Hakka.

    I had a lot of fun with Hakka, freehanding the flames onto his shoulderpads and jaw. He’s my favourite miniature in the gang as the colour scheme draws your focus towards his head and cool mask.

    I’ve really enjoyed painting these, and like that they’re instantly a finished project, ready to rumble against the likes of asslessman, Tears of Envy and Mr Saturday.

    Lemme know which version of the yellow scheme you prefer below!

    More of my miniatures at:
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  2. #12


    It's Age of Sigmar time! Here's a nine-strong cluster of Grot Scuttlings from the modern (gasp!) Warhammer Quest Silver Tower game. There's only eight in the box, but I painted a bonus one as PRAISE BE TO TZEENTCH.

    Spider-Grots, Spider-Grots, manufactured in Notts.

    Mashing together Night Goblins with sp-sp-spiders puzzles me – Forest Goblins were the spider-flavoured Goblins from Warhammer, so it's confusing the themes. Like mashing up High Elves with leafs. Or Khorne Berserkers with sonic sex-weaponry. It seems Gee-Dub haven't continued the arachno-trend with the subsequent Night Goblin (or "Moonclan Grot" as they're now called) releases, and these spider-hybrids ("sp-ybrids"?) are confined to Tzeentch's Silver Tower. Moonclan have found their feet, and it's not eight-a-grot.

    Spin a web any size, catch Orruks just like flies.

    To emphasise the Tzeentchian nature of these Scuttlings I avoided the classic Night Goblin black-robes-green-skin scheme and went for pale blue flesh and vivid purple robes. My Silver Tower 1990s project will feature Scuttlings converted from the classic Kev Adams Night Goblins, and they may borrow this scheme to reinforce how they're not your standard Night Goblins.

    Normal Oldhammer service will resume shortly with some charmingly vintage Bob Olley Tzaangor. Have fun!

    More of my miniatures at:
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  3. #13


    It’s Samhain, so let’s celebrate this Celtic pagan festival with a classic druid miniature. It’s the Albion Truthsayer! Tha a’ bàta-falbhain agam loma-làn easgannan!

    Albion Truthsayers: the most predictable opponents in "Truth or Dare".

    The Albion Truthsayer is a standing-stone-cold classic of a miniature from Warhammer’s Dark Shadows mini-supplement. The 2001 campaign booklet featured rules for you army to be joined these warrior-wizards (or their arch-nemeses, the Dark Emissaries) while they fought their way across the mysterious island of Albion to thwart (or aid) Warhammer’s newest mega-villain: the Dark Master.

    The Truthsayer, interfering with one of the many barrows on the Isle of Wights.

    I had a lot of fun modelling the base to make it look like the boggy fenlands of Albion. The owl (from a Wood Elf kit) is a reference the “Wings of Fate” spell that let the Truthsayer summon a flock of enchanted birds to peck at his foes. The sculpt itself is packed full of Celtic-style details: a spiral skull carvings, gold neck torque; spiked barbarian hair; bronze triskele medallion. As a geek of ancient trappings I get super excited about it appearing in Warhammer.

    When it comes to prehistoric jewellery, Curis not only walks the walk, but torques the torque.

    This miniature is one of my favourite Citadel Miniatures of all time – not least because if you clip off his basing tab and peek up the loincloth you can see the sculptor’s – Chris Fitzpatrick – signature. I can’t think of any miniatures signed in this way since Citadel’s preslotta days.

    Cheeky Albion Truthsayer upskirt shot.

    Albion Skin Painting Tutorial

    One of the popular requests on the Ninjabread Patreon is “how do you paint skin”? I photographed the Truthsayer between steps so supporters can follow along and learn how to paint flesh in this style.

    Become a supporter today and you’ll get access to this in depth masterclass tutorial, and not one BUT TWO guides on how to paint your power armoured Space Marines.

    That’s it for today’s visit to Albion. What’s next – perhaps the evil Truthsayer? Or the Fenbeasts? Or the Giants of Albion and their Druid? Or maybe delving even further back into Albion’s past with the LE8 McDeath’s Crazed Caledonians? Watch this space…

    More minitaures at:
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  4. #14


    It’s Christmas time, so enthusiasm for the ultimate Christmas films – The Lord the Rings Trilogy – has enveloped Ninjabread towers. While binging on DVDs and mince pies, I’ve painted a breakfast (that must be the collective noun) of vintage Games Workshop Hobbits.

    Left to right: BME1 Pippin, Frodo, Sam and Merry.

    These are the four Halflings from the BME1 Fellowship of the Ring boxed set. They’re wonderfully characterful – Frodo with a troubled expression, gazing towards Mordor, rings of his Mithril shirt peeping out from under his sleeves. Sam looks very much the bimbler. Merry and Pippin are the pint-sized action heroes jumping in to defend Frodo with their Barrow-blades.

    Since 2001, Games Workshop’s highstreet stores have sold minis based on the movie trilogy – buuut these aren’t them. In 1985 Games Workshop were selling minis to support Middle-Earth Role Playing (MERP) game. It was a range of a few hundred figures which includes most of the major heroes, villains and troops.

    ME-63 Witch-king of angmar leading a the ME-64 Black Riders.

    I’ve also painted up a selection of Ringwraiths to chase those pesky Hobbits around the countryside. I’ve gone for four repeats of the same pose so they look like they’re advancing in unison, performing a ritualised Hobbit-slaughter like the movie’s Brie and Weathertop scenes. In my mind it works, but in photos they come across a bit dance troupe. More Lord of the Dance than Lord of the Rings. Oh well.

    “I can’t believe you started the conga without me.” – Witch-king of Angmar

    The lines between the Lord of the Rings and Warhammer ranges was blurred, with many Lord of the Rings figures appearing later as part of the Warhammer range after the license expired. I was really excited to discover the Ringwraith miniatures were modified and rereleased as Warhammer Fantasy Empire Wizards.

    Wrecycled Wraith Wizards in 1991’s Citadel Catalogue 2.

    I’d like to find these figures and paint them as the Witch-king of Angmar and the sorcerers of the Second Age as they appeared before Sauron gave them their magic rings. Or maybe as the ghostly forms Frodo sees when he puts on the One Ring. Or maybe actual Warhammer wizards.

    The Hobbits defend themselves from Ringwraiths in the ruins of Weathertop.

    I’ve enough Ringwraiths and Hobbits for several scenarios from the first half of Fellowship of the Ring now, and will spend Christmas recreating the Hobbits getting repeatedly stabbed in various locales of Middle-Earth.

    These Ringwraiths are a great miniature to teach how to paint black cloth with, as it’s 98% of the miniature. Over on Patreon right now is the detailed stage-by-stage write up of the paints, techniques, theory and secrets that you let you learn how to paint black cloth to this style and quality.

    If you become a supporter today you’ll get access to this in-depth masterclass tutorial, and also the back catalogue, which covers last month’s Golden Demon winning entry, two varieties of Space Marines power armour, and human flesh. Thanks to everyone that ha signed up so far this year. Thanks to this month’s new patrons: Liam, Claudia, Daintist, Craig, Dan, Jason, Andrew, John and David.

    I think next I’ll work on some more prey for the Ringwraiths based on the early chapters of the Fellowship – probably the ME-25 Rangers of Ithilien reimagined as the Dunedain secretly defending the Shire, or a Gildor once I’ve worked out a suitable vintage Warhammer Elf. Watch this space! Merry Christmas everbody!

    More of my miniatures at:
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  5. #15


    Back into Tzeentch’s Silver Tower! But this is not just any Silver Tower, this is a Silver Tower stuck in the past – when metal miniatures reigned supreme. I’ve painted six Citadel Tzaangor from 1990 – the greatest of all times. (Ha! Sly goat reference!)

    Left to right: Ougoatlas, Rameses, Lambeses, Hornus, Iry-Horn and Phuroah.

    These are all wonderful Bob Olley sculpts that are packed with weird and flamboyant details like the exotic head-dresses, ornate armour, and bizarre codpieces. Two of the Tzaangor in the range didn’t see release as their obscene helmets were spotted in time. (You can see the notorious unreleased versions at CCM.)

    Tzaangor kidding about in the ruins of a Chaos Temple.

    Tzaangor have “brightly colured or exotically patterned fur” according to Realms of Chaos, so I went for an unnatural turquoise colour. I’m unsure if the combination of bright colours and smiling anthropomorphic animal fuzz pushes them into My Little Pony territory, but hey ho! Their armour is blue and gold to give off an Egyptian-***-Tzeentch vibe, and two have horns in alternating stripes like a pharoah’s head dress. There’s some minor weapon swaps to bring them in line with the Silver Tower game requirements, and one has a Light Acolyte sword to show they’re part of the same force. The Marauder shield with the serpent motif (thanks to Mr. Saturday for sending me them) further echoes the Light Acolytes whose staffs and belts feature a snake motif. Chaos Snakemen will have to be part of this force in the future!

    A herd of bray with a bird of prey.

    That’s twenty-six of the vintage Silver Tower denizens now painted (Skaven here, Acolytes here, Light Wizards here and Horrors here). Now I can convert a classic Ogre into the Ogroid Thaumathurge – watch this space!

    More of my miniatures at:
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  6. #16


    Thanks Abraham!

    Q. What do you get if you cross a Chaos Centaur of Tzeentch, and a zebra?
    A. A “Tzebra”.

    Presenting Tzebra Doomstripe, the latest monster to swell the ranks of my vintage Warhammer collection.

    This tzoological monstrosity was my entry into the “Make a Trish” competition in the Oldhammer Community. Challengers had a month to model and paint a Trish Carden miniature, and the Mistress of Monsters herself would pick a favourite.

    Tzebra is not one actually one Trish Carden monster, but two mashed together. The MM94/1 Chaos Centaur Lord was a metal human torso designed to be fitted to the standard plastic Warhammer horse torso (henceforth: “horso”). But the plastic horso had spindly legs that looked wrong with the human torso’s majestically beefy barbarian arms, so I decapitated Trish’s MM83 High Elf Unicorn and used it as a replacement horso. This new unicorn part is, importantly, also saddle-free – Tzebra is a Lord of Chaos and tolerates no riders upon his horso.

    To nudge Tzebra into Tzeentch’s visual territory, I swapped his barbarian broadsword for a scratch-built khopesh. His helmet plume was switched for a plastic Ork topknot, whose flowing lines better matched the new unicorn tail. Historically, these helmet plumes were made from dyed horsehair, meaning Tzebra has made a hat decoration out of his own bodyhair.

    The skin was painted light blue at first (using a modified version of the Ur-Ghul recipe /url]Patreon backers have access to), and had dark blue strips added afterwards. I did a digital mockup of the colours to experiment with continuing the zebra strips onto the human elements, and also to work out if the blue and white stripes that worked in my imagination would look too “Bananas in Pyjamas” (thankfully not).

    Tzebra didn’t win Trish’s competition, losing out to Jonathan Marshall’s atmospheric Albion Fenbeast. You can check out a gallery of all the entries here . Thanks to Asslessman for organising the competition, and Trish for judging and providing the prize.


    Tzebra Doomstripe leading his Tzebu retinue to battle.

    More tzany Tzeentch creations coming soon!

    More of my miniatures at:
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  7. #17


    Len suilon Ninjabread readers. I’ve painted a set of Dúnedain Rangers in order to play some Fellowship of the Ring games set on the borders of the Shire.

    Eleven Rangers – enough for a whole football team. Like Rangers F.C. I know football.

    With the exception of Aragorn, Dúnedain Rangers don’t appear directly in Tolkein’s Fellowship of the Ring book, or the Peter Jackson film adaptation. They’re just noted as lurking in the background being mysterious.

    “…in the wild lands beyond Bree there were mysterious wanderers. The Bree folk called them Rangers and knew nothing of their origin. They were taller and darker than the Men of Bree and were believed to have strange powers of sight and hearing, and to understand the language of beasts and birds. They roamed at will southwards and eastwards even as far as the Misty Mountains; but they were now few and rarely seen.”
    – The Lord of the Rings, At the Sign of the Prancing Pony

    This is no mere Ranger. This is … oh wait, yes, it is a mere Ranger.

    Six of the miniatures (all the ones with masked faces) are Citadel’s ME-25 Rangers of Ithilien, but I’ve repurposed them as their distant Dúnedain cousins, as Tolkein is sparse with descriptive details. Modern Games Workshop also produce a set of “Rangers of Middle-earth” that they recommend you use as any type of forest-lurking human group.

    This is no mere Ranger. This is Aragorn, son of Arathorn. And you owe him your allegiance.

    Attached to the group is the ME-12 version of Aragorn, in his Strider the Ranger persona. He’s a really strong sculpt, with a weathered nobility on his face. A nice detail is that his left hand is clutching a second sheathed sword – the pieces of Narsil that he carries as an heirloom of his family and to symbolise his birthright to the throne of Arnor.

    This is no mere Ranger. This is Halbarad, son of Halbaron. And you owe him twenty Euro.

    In command of the Rangers is my slaphead with an earring rendition of Halbarad. The sculpt’s expression of withering disdain is his main tool for keeping the group of strong-willed loners together. Thanks to Jesper Moberg over on the Oldhammer Community for identifying the figure as a C04 Thief.

    Sing about the Rangers lads we`ll sing another song,
    Sing it with the spirit that we’ll start the world along,
    Sing it as we used to sing it 50,000 strong,
    While we we’re marching to Ibrox

    I’ve added some further variety to the group with a pair of Citadel’s Advanced Dungeons & Dragons Thieves, and a wannabe Hobbit ranger to impress on players they’re not just anywhere in Middle-earth, but defending the borders of the Shire. I’m excited to see how they get on in games against the Nazgûl and other nasties.

    More from Ninjabread’s version of Middle-earth soon! Novaer!

    More of my miniatures at:
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  8. #18


    Tzeentch has many Silver Towers floating through the Mortal Realms, but the one I am building is full of throwbacks to a time when metal miniatures reigned supreme. Welcome back to my Silver Tower of lead.


    The initial spark that led me on a four-year quest to reconstruct the Silver Tower game with 1990s lead miniatures was two of the tiny familiar miniatures – instantly recognisable as reimaginings of Citadel classics from days of yore. I’ve painted a complete set of modern plastic versions, and a complete set composed of 1980s/1990s analogues.

    1987 Lune (left) and 2016 Pug (right).

    The CH5 Lune Familiar is an adorable moon-headed mook who was reborn in plastic complete with his original moon on a stick, tintinabulous jester shoes and scowling moonface.

    1987 Walking Book (left) and 2016 Blot (right).

    The CH5 Walking Book Familiar was a perennial favourite of Warhammer players, popping up as a wizard’s helper in Chaos and non-Chaos armies for years. I’ve not thought of anything high concept enough to paint freehand on the pages of the plastic version, so I’ve left them blank for now. Maybe I will leave it blank forever and claim it’s an unwritten journal.

    1991 Tzeeenth Familiar (left) and 2016 Tweek (right).

    The small Lord of Change (Lord of Small Change?) was probably originally sculpted as a 6mm Epic Greater Demon miniature, but rolled into the CH5 Chaos Familiar range for the 1991 Citadel Catalogue Section 2. I’ve painted mine in orange and turquoise to match my 28mm Greater Demon. The new plastic version takes the mini Greater Demon vibe even further, having been written up in the background as a mischievous sprite with the delusion he’s an actual Lord of Change.

    1987 The Jaw (left) and 2016 Slop (right).

    The fourth and final Silver Tower familiar, Slop, is a subtly different kettle of fish to the others – inspired not by a CH5 Chaos Familiar miniature but by Mordheim’s leitmotif of mutant fish artwork or old Ian Miller illustrations. I’ve painted the plastic Slop’s the tail with a Rainbow fade to match Blot.

    Familars wreaking havoc in the Lead Tower.

    That’s another adversary group ready for Silver Tower. You can see Brimstone Horrors here, Light Wizards here, Light Acolytes here. Tzaangor here and Deathrunners here. Time to start work on the next of the nineties nasties.

    Ninjabread out!

    More miniatures at:
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