Recently, I bought a Necron Army.I fancied something different, xenos, and quick to paint. Now, although I've brought Blood Angels latest codex to a draw inside my first 3 games, the next time my opponent used a supposed 'suicide' squad of sternguard to use nasty poisoned rounds on my Nightbringer - he died quite quickly. I then watched over 50 gauss shots from several squds only kill 1 of a 10 man squad - because of dice, then SP FNP. Whilst the monoliths are amusing as hell, its just too brittle an army without relying on luck.
Now, I didn't want to prompt people to tell me to stick with it or tell me you are the uber necron lord and you always table everyone - what I wanted to discuss was that, for poos and giggles, i went back to Dawn of War Soulstrom, and started the Necron Campaign. And boy, do those digital sprites play like I actually imagine the fluff to play! Absolute nails, everything is an afterthought behind legions of warriors and a nails lord, just tipping back the enemy until you resurrect the monlith then royally bone them silly.
So, I thought, with the other thread about DE about to be the new cheese, do you think GW will do Necrons justice with the next ed? What needs to stay, what needs to go? I for one would like to see fearless in, and the effects of some deathstar unit smashing you in hth and catching you vs initiative, not preempt WBB - I would pay up to Plague Marine points and still think it was worth it.
Any thoughts?