[url]http://savingyouthepain.tumblr.com/post/37277054750/dmo-making-the-wrong-game[/url]

How it begins...
I spent almost a year as the lead writer of Dark Millennium Online, the 40K MMO, at Vigil Games in Austin. As is typical with a new job, I spent the first 3 or 4 months getting up to speed and learning how the company worked. After I had settled in, playtested the game on an ongoing basis, and done a bunch of writing, a feeling began to grow inside me. The more I thought about it, the more I felt we were making the wrong game.