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    Quote Originally Posted by White Tiger88 View Post
    You do know the Lord of Skulls IS NOT ALLOWED in not escalation events & Knight are right? Also how is the heldrake going to help when you need a 6 to damage the knight and it can shoot the drake down no problem?
    1) Escalation is a supplement as valid as any codex. If others don't allow it then that's not an issue with the rules, as everything in it is as rules legal as Codex: Imperial Knights. And 2) How are the Knights supposed to shoot down the Heldrakes? You can't Snap Fire Blast weapons, and the Rapid-Fire Battle Cannon and Thermal Cannon are both Large Blast weapons. The only guns they can shoot at the Heldrake's are the Heavy Stubbers, and they can't possibly harm the Heldrake. Meanwhile, Vector Strikes are inflicted against SIDE ARMOR, so they do damage on a 5+, while a Hades Autocannon, if fired against Side or Rear Armor, does damage on a 4+. So yeah, Heldrake's are totally immune to damage from a Knight while they can in turn shred a Knight.
    As for Games Workshop, which events are those? Because last I was aware, Escalation was allowed. Nevermind that Escalation isn't like Cities of Death. Escalation and Stronghold Assault are Supplements and allow extra units into your forces, only affecting that force, while Expansions (Note the different category) like Cities of Death and Apocalypse, however, change the rules of the game. That's the difference between the two.
    Last edited by The Girl; 03-31-2014 at 09:22 AM.

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