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  1. #21
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    Sigh...I am trying to explain to the guy why they dont get obj sec. Doing so from the perspective of cad being formation being used as a simile. What I am trying say was exatly that.

    As to toxin haunts there is almost never a reason to run them. They are 5 pts base, almost doubling the cost for a fragile unit is not a great idea and most tyranid players will back that up.
    But whatever its up to the OP which advice he takes.

    For a deeper look at haunts here you go.

    Haunts are very fast but very fragile. They have two main roles in a swarm, either capping/stealing objectives of or getting into the enemy fast to tie up their units preventing them from shooting your heavy hitters.
    Haunts themselves dont work very well as heavy hitters because of their fragility. To make them close to heavy hitters you need to almost double their price and in the most basic example you will still lose 2 or three haunts for each one that makes it across the board into combat against say a tac marine.
    Jt should also be noted that because haunts do not have assault grenades a canny opponent will park in cover. This of course means the haunts go last in the first round of combat. Therefore reinforcing the value of quantity over quality for this unit.
    Furthermore numbers mean that it does not matter if those haunts cannot kill a wraith knight. Because numbers allow them to lock that knight or whatever other tough unit be it a Super heavy walker or jnit of THSS terminators. In combat. With the right numbers you effectively take the unit out of the game for a fraction of the cost that would take to destroy it

    Edit: it should be noted however that a cool combo to kill parking lots is to use SL to FC haunts before they multi-charge...the masses of S4 attacks will wreck rear AV10 without the additional cost of adglands.

    If you want gaunts that can kill things then devgaunts or gargs are the unit to go for
    Last edited by daboarder; 10-31-2014 at 08:31 PM.
    Morbid Angels:http://www.lounge.belloflostsouls.net/showthread.php?7100-Morbid-angel-WIP
    I probably come across as a bit of an ***, don't worry I just cannot abide stupid.

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