Hey all,

Figured I'd throw this out here, as I'm curious to see what people make of it.


Company Command Squad, Flamer, Heavy Flamer, 2 Meltas, Officer of the Fleet @125
Chimera, Multi-Laser, Heavy Flamer @55

10 Veterans, 2 Meltas, Flamer
Chimera, Multi-Laser, Heavy Flamer @150

10 Veterans, 2 Meltas, Flamer
Chimera, Multi-Laser, Heavy Flamer @150

10 Veterans, 2 Meltas, Flamer
Chimera, Multi-Laser, Heavy Flamer @150

10 Veterans, 2 Meltas, Flamer
Chimera, Multi-Laser, Heavy Flamer @150

Devil Dog, Heavy Flamer @120
Devil Dog, Heavy Flamer @120

2 Hydras @150
Leman Russ Demolisher, Heavy Flamer @165
Leman Russ Demolisher, Heavy Flamer @165

The idea is to make target priority a real pain. Other than the Hydras and the LRDs, everything does pretty similar damage - Absolutely wrecks tanks, and puts enough Flame templates down to shred infantry too. The only unit in the list that's not equally capable of taking down AV14 and the majority of a squad of Boyz is the Hydras, who more than make up for that in what they do to light vehicles.

Its got a lot of Scoring units (40% of the army), and its fairly quick. If you're not stacked with a decent amount of anti-tank, it'll take you a long time just to peel the Vets out of the Chimeras.

The Officer of the Fleet is something I'm not sure of. He was my first choice, but I've been thinking about deploying everything in Reserves for games versus Drop Pod opponents. The Astropath would let me get the majority of my army at once, which would be nice.