Quote Originally Posted by malikjack View Post
I was really feeling the Mek gun option you suggested. Added 2 Kannons and one Lobba with 3 ammo runts and 2 extra crew. The thought behind this selection was options with the kannons and then use the lobba to help soften up a target unit in cover. The list looks more like this now.
Read the rules on Zhadsnark Da Rippa

• Biker Boss: An army led by Zhadsnark may include
Warbikers (if available in the army list) as Troops
choices, but the army may not include any Deff
Dreads, Killa Kans or Big Gunz. In addition, if
Zhadsnark begins the game as part of a Warbikers unit
then he gains the Scout special rule.

Mek gunz class as big gunz as I e-mail forgeworld for a rule's on it for a tournament