I'm going to add this as an optional format in Azyr.

Alternate Activation.

Pick a hero, unit, monster, or warmachine and run through its HERO, MOVE, SHOOT, and Combat phase. Heroes can group activate with another unit, monster, or warmachine within 3" of them (so they activate along with that unit).

Once done, your opponent does the same until everything has been activated. Then move to next turn.

Thoughts