Originally Posted by
Unzuul the Lascivious
So, this late summer/Autumn sees the start of a big 40K campaign happening for my club, and the main protagonists are Dark Eldar, Eldar and GK, Guard and likely some other Marines at some point. The kick off match is a spectacular of my GK Vs Dark Eldar. Points aren't an issue, here's what I have model-wise:
Draigo
Librarian
Crowe
Stern
We eat the elite armies for breakfast. The fewer models on the board, especially with 3+ saves, the better for us. Keep that in mind.
10xPurifiers (currently with Halberds, 2 with Incinerator)
Surprisingly, this isn't a bad setup even though most people would prefer Psycannons. Incinerators always have the same range against our vehicles. Halberds will keep you and your opponent going at the same time in CC.
5xInterceptors (Halberds and Incineratorx1)
Purgatorsx5 (4xPsycannons)
Critical assault and shooting units, but be aware that your Purgators are going to be nearly useless until his vehicles go down if he has nightshields. Place them in the center of the board and 1-2 levels up if possible, deepstrike if you must to get that to happen.
Paladins or GK Terms x 17 (1 Ward Stave and psycannon, 1 D/Hammer, 1 Falchions, 1 Apoth/Sword, 5 Swords, the rest halberds and psycannonsx4)
We don't care. Safely ignored 90% of the time, especially Paladins. The ONLY way you can deliver these is to put them in the birds or DS them on top of a critical objective that we already control or placed with the expectation that only we could control it.
2 Stormbirds
These are going to be critical vs. DE. This is your primary delivery mechanism for anything you want to get into assault, and it's still going to take some doing to make that work if your opponent is focused.these are the first two units to affect with Grand Strategy, and you want to give them scout.
Rhino, Razorback and Land Raider (two are S Wolves, but meh)
What sort of Landraider? The Landraider is probably best served by taking lascannons or Flamestorm templates. In each case, you won't worry about range of guns to his vehicles.
2 Dread Knights (both have NG Swords, One has psilencer, other has psycannon and Hv Incinerator)
The incinerator here is going to be one of your best weapons. Weapons with templates aren't reduced by Nightshields, and you can position them to hit multiple enemy vehicles or units.
2 Venerable Dreadnoughts (I don't like Psyrifle, have had better experiences with Lascannon in all honesty - I know you guys swear by them, but that's not been my experience, especially Vs Guard)
Lascannon/ML dreads are great for dealing with DE vehicles with their long range, and the small blasts do good vs. Infantry.
I have new packs of GK Terminators and PAGK ready to add to this.
Personally, I am thinking Paladin overload (I don't rate Terminators to stave off mass firepower) - but what should I be looking out for? What should my tactics be? And what to do with my unassembled minis?