HQ
Chapter Master
The current three wound SM leader. Gets the old Rites of Battle, and has options for the Thunderwolf Mount to be a Wolf Lord, which can also take Sagas. Lets you take a unit of Veterans outside the FOC as an honor guard.
Captain
Two wounds and cheaper to differentiate him from the Chapter Master, nor doe he get Orbital Bombardment or Rites of Battle. He can be tooled up as a Wolf Guard Battle Leader or an Emperor's Champion, and lets you take a unit of Veterans outside the FOC as a command squad.
Librarian
Same as always, and the psychic powers available depend on your Chapter.
Rechlusiarch
Three wound chaplain.
Master of the Forge Same as currently, though a bit cheaper since no one ever seems to take them.
Elite
Veterans
5-10 dudes who can be tooled up with virtually anything. Options are carefully prices so that you can build literally any of the currently existing Veteran Options for roughly the same cost, or cheaper for the less common choices. They come with Heroic Intervention, can take Bikes, Jump Packs, an Apothecary, Artificer Armor, multiple heavy/special weapons, anyone can take close combat weapon upgrades, etc. You can make anything from Sanguinary Guard to Sternguard with this unit, for pretty reasonable prices.
Terminators
Same as current, though you can mix and match CC and shooty Terminators. DA can take them as troops, obviously. The only real change I made was to start them at 30pts each with a Power Weapon and Storm Bolter, and you can upgrade to a Fist for 10 pts. That makes shooty Terminators more viable since you don't have to buy 40pts of unnecessary Fists if you don't want to. THSS Terminators are also 50pts each, because 40 is way too cheap.
Dreadnought
Again, I consolidated this into one entry. You start with a basic Dreadnought, and can buy all the normal upgrade. You can upgrade to Venerable, Librarian, Ironclad, Mortis (DA only) or Death Company (BA only), which switches out some of your wargear. In this case, I merged Furioso and Ironclad Dreadnoughts.
Legion of the Damned
Basically the same, but overall I gave these guys a big boost. They can take two heavy and two special weapons in a 10-man squad, and they're cheaper now. In general they were flat out overpriced beforehand.
Techmarine
Pretty much the same as current. Servitors, however, were made quite a bit cheaper, so taking a Techmarine for a unit of Servitors wouldn't be a bad idea whereas currently they suck.
Chaplain
Two wound guy, just like in the BA codex.
Apothecary
Basically the Sanguinary Priest options. However, being an IC that grants a bubble radius so you can just hide them in a razorback is stupid, so I nerfed that.
Veteran Scouts
WS/BS 4, and can control where they come in from the board edge, just like Wolf Scouts. Land Speeder Storm is a Dedicated Transport.
Champion
A mix between Lone Wolves and Wolf Guard. You can take them and stick them in a squad like Wolf Guard with all the cool close combat weapons, or you can run them on their own as Lone Wolf types. They also make their squad Fearless.
Troops
Tactical Squad
Kinda like now, but 15pts each and with an extra CCW to make them like Grey Hunters. Grey Hunters are good, vanilla tacticals are overpriced. Black Templar can take Neophytes along, and Space Wolves lose the Sergeant but can get free special weapons, and a second special weapon instead of a heavy weapon.
Scouts
Like now but significantly cheaper. And the Land Speeder Storm is a Dedicated Transport.
Death Company
Same as now, though jump packs aren't stupidly expensive.
Dedicated Transports
Rhino, Razorback, Drop Pod, Land Speeder Storm
Fast Attack
Assault Squad
Pretty much the same as the BA version. Raven Guard and BA may take them as troops.
Land Speeder Squadron
Same
Baal Predator
BA only.
Bike Squad
Same, slightly cheaper. Troops for DA and White Scars.
Attack Bikes
Same.
Thunderwolf Cavalry/Fenrisian Wolves
SW only.
Scout Biker Squad
Again, quite a bit cheaper and with special weapon access so there's actually a reason to take them. Because Scouts currently suck.
Storm Raven
Slightly cheaper, I think they're currently a bit overpriced.
Heavy Support
Devestators
Basically slightly more expensive Long Fangs, minus the second CCW. Regular Devestators are overpriced, Long Fangs are a bit too good, so these are right in between.
Thunderfire Cannon
Same
Land Raider
Same
Predator
Same, but lascannons are not absurdly overpriced.
Whirlwind
Same
Vindicator
Same