Originally Posted by
Culven
In the end, I think that allowing the rules to be modified by consenting players in a casual setting is a great thing to be done with the rules in order to make the game more enjoyable, but only in a casual setting. That doesn't mean that the rules should be written loosely nor should they have obvious holes which need to be addressed by the players or judges. A solid rule set is possible, and casual players (who are more likely to change the rules for their enjoyment anyway) can still do so. In fact, well written rules may even benefit casual games since the players will (hopefully) have a better understanding of the core rules and will be better able to modify them to suit their needs.