the bloke on reddit claimed they weren't but I'm not sure I trust him now.
the bloke on reddit claimed they weren't but I'm not sure I trust him now.
Not sure this was brought up, but Krit originally posted a list of what GK could ally with and I am happy to report that he got the GK/Tau relationship wrong. They are allies of convenience and not disparate(desperate?) allies. This makes me happy.
Now I can run GK with Broadsides!
Also wasn't Inquisitor Coteaz gold, or was that slightly more orange, erm High Marshal Hellbrecht also?
I would accept that those two aren't as gold as Dante the Golden
Fan of Fuggles | Derailment of the Wolfpack of Horsemen | In girum imus nocte et consumimur igni
....sigh I fully expect the Harpy to for some inexplicable reason NOT be able to fly.
after reading comments from the article on the front page i have re read some rules and thought id clear up the rules for jetpacks.
PREFFERED ENEMY: reroll all ones to hit in close combat and shooting. my apologies, iv never had to use the rule so i thought 5th ed had the same rule just minus shooting.
next, some naysayers beleive im not legit because i havent posted the jump pack rule. i thought i would post the more important aspects of the game with what little time i have, but to clear that up. here is!!!!
JET PACKS: jet packs now offer the USR relentless (same as 5th) and also allow you to move 2d6 in the assault phase instead of assaulting.
enjoy