Originally Posted by
Panxer
Being a Tau player, I naturally have an inferiority complex to other more shooty choppy armies with special magical abilities, whereas the Tau have to rely upon gadgets, gizmos, and pure mobility to get the job done (excluding allies, and the new Eldar dex may change this)...Until you meet the Necrons.
This isn't a "hate" session, but rather a frustration session for which I am reaching out to the gaming community to see if anyone has the same problems and issues that I have run into. Let the games begin.
1. Cron air is WAY more mobile, durable, and shooty than the Tau with regard to transport capacity and objectives claiming capabilities (but easy access to skyfire may ease this a bit)
2. RP rolls. Happens every time. I kill oft a number of immortals or warriors with devastating amount of firepower, and poof they get back up. Add a resurrection orb and the math gods dictate that typically 1/2 of what you kill will just get up (fortunately new advanced targeting systems and Ion weaponry can remedy this with precise shots to hopefully neutralize the more nasty elements of the royal court)
3. The dice gods hate me. Granted, this is a personal gripe, but it never fails...the dice gods hate me, so I have outfitted my army with as much kit to boost shot numbers and twinlinkage just to have a chance. It's not my dice. I have used all manner of dice and methods to help this, but yes...the diice gods (aka Murphy)j hate me
4. Triarch Stalkers. Kill them fast, kill them now. Deepstriking 9" meltas to the rescue!
5. Destroyer lords. Mindshackle Scarabs. Nuff Said.
6. Scarab farming... Tau have a lot more templates now that cause instant death, so maybe this will help, but the armor eating ability is NASTY!
7. The storm lord. I hate. I hate. I hate the lightning rolls. (>_<)
8. Deathmarks. Nuff said.
9. Transports that spam warriors. Again, mybe the ion accelerator can deal with this more effectively.
Have problems with Necrons? I'd love to hear your gripes and issues. For the greater good!