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  1. #151

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    Quote Originally Posted by Luka View Post
    *Does Calgar still have rerolls for wounds?
    *Does Sicarius is really still the same? Except the 15 pts reduction and reserve rolls? How about his sword?
    * Are there any new options for scouts?

    And why the hell GW don't make a plastic box of honour guards??? Like for BA ;/
    It wouldn't sell enough to recoup its costs in setting up I'd bet

  2. #152

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    White Scars questions.

    Please confirm how the rule is worded for captains and masters on a bike. Is it one squad, or all squads as troops?

    Also, Khans Weapon, has it changed?

    Cheers for the early look into the codex!

  3. #153
    Battle-Brother
    Join Date
    Jan 2013
    Location
    The Sol System
    Posts
    20

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    Do the Imperial Fists have a class guinea pig that the serfs take home with them at weekends and during holidays? If so, what are its stats?
    Last edited by Truculent Sheep; 09-05-2013 at 06:02 AM.

  4. #154

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    Is there anything that lets Chapters take Assault Marines as Troops? Or making them scoring units? (Besides playing Blood Angels).

  5. #155

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    Quote Originally Posted by azatoth View Post
    Well it would negate the assault ramp no?
    no the dozerblade could raise up.. and you can also assault through the side doors..
    also we had dozerblades on raiders back in the 4th. edition

    its a shame that an expensive transport like the landraider has a 1/6 chance of getting immobilized trough a piece of yard.. i stopped playing them in the 5. and it seems to me that i have to abandon them in 6th edition too

    sry 4 off topic..

  6. #156
    Veteran-Sergeant
    Join Date
    Oct 2009
    Location
    Netherlands, Rotterdam
    Posts
    155

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    Lucky me, got my codex, centurions and stern guard today codex is awesome, lots and lots of stuff, its realy worth it! Centurions are on bigger bases, 50mm! So i think we can expert other bigger units in the future, *kuch...big nids incomming...kuch* anyway... back to planning

  7. #157

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    Can Centenarians take Drop Pods?

  8. #158

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    Quote Originally Posted by Dyermaker14 View Post
    Can Centenarians take Drop Pods?
    only Land Raiders from the looks of the picture posted previously

  9. #159

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    drop pods-transport capacity of 10 or 12?

    Also, did LR capacities change a little? I heard a rumor that Godhammers were 10, Redeemers 12, Crusaders 16.
    I'm thinking it'd probably turn out more like Daleks playing Quiddich. "It is the Potter!! EXTERMINATE! EXTERMINATE! " (someone I know on twitter)

  10. #160

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    Angels or Ravens?

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