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  1. #1

    Default Ork Weirdboyz in 6th

    What does the warphead rule do. Does it just make mastery lvl 2. Can they even take powers from other disiplines, or are they stuck with random ork powers?

  2. #2
    Librarian
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    Weirdboyz are always Psyker level 1, and they always roll on the random chart to see which power they're using that shooting phase.

    Warphead is an upgrade that allows the Weirdboy'z player to re-roll the dice used on the 1D6 chart of powers. As far as I've seen, there is no choosing BRB (Big Rule Book) powers or charts/types. You must roll on the Orky table.

    Edit: In the FAQ, it mentions that the Weirdboy must always use the power, no opting out of it. Also remember that Old Zogwort is BS 0, so people will debate on whether or not he can use "Zzap!" or "Frazzle!" powers. However him plus the psyhic choir with their lowering LD power, can be hilarious to watch....
    Last edited by Mr.Pickelz; 10-16-2013 at 11:46 PM.

  3. #3
    Occuli Imperator
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    Yup from the FAQ:
    Q: If Old Zogwort rolls on the Weirdboy psychic power chart and gets a psychic power that is resolved as a Shooting attack (specifically Frazzle or Zzap) may he re-roll this power? If not, then can he ignore the power for the purposes of expending Warp charge points? (p61)
    A: As a Warphead, he may re-roll, but may not ignore the power for the purposes of expending Warp Charge points if his re-roll also comes up as Frazzle or Zzap.
    The FAQ basically points to you not being able to use Frazzle or Zzap owing to BS0.
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