"Mr Mystery apologizes for being a turd."
"Mr Mystery apologizes for being a turd."
Last edited by FirstLegion; 03-29-2015 at 07:12 PM.
Fed up for Scalpers? https://www.facebook.com/groups/1710575492567307/?ref=bookmarks
tbh, having watched two games against very different armies, there's a build that's already pretty terrifying.
You take several min squads of Flesh Hounds, fill out the rest of your army however, and take a big blob unit of a Chaos Lord on Juggernaut with either Bloodcrushers or Spawn and you just shred things apart.
The big thing is that with the Slaughtercult, there's NO reason that you shouldn't have FNP from Turn 2 and for the rest of the game. Both games I watched could have easily gotten a Bloodthirster, but there was no reason to, they just got the bonuses that did more damage over the course of the whole army. Getting FNP and +1 attack or Furious Charge for their whole army was simply fantastic. Cultists were able to reliably knock out light vehicles with Furious Charge, and FNP kept those Flesh Hounds alive.
Last edited by FirstLegion; 03-29-2015 at 07:13 PM.
Morbid Angels:http://www.lounge.belloflostsouls.net/showthread.php?7100-Morbid-angel-WIP
I probably come across as a bit of an ***, don't worry I just cannot abide stupid.