Originally Posted by
nsc
You mention that it's close, but not perfect, and you personally feel that it's better than by wounds, but I would argue that that's not good enough.
Wounds are damn good as a guideline, and you're proposing a guideline, one which has provably had a lot of trouble with the Hero choices as they're often priced much higher than troops. For example is a Herald of Khorne truly worth 10 troops? Are two heralds worth five paladins?
No, it's not even close.
Furthermore using price is an added level of abstraction, but one that is less accessible. For example, which price do you use? Should everyone use pounds or their local currency? Even worse than that is having to look up prices while setting up forces. If you're going off wound count you just look at your war scroll, you have those readily accessible, you need those to play, it doesn't take extra effort to find this information.
Sure if you use any comp system you'll need to lookup another set of information, but these comps are neatly organized into a pdf, the GW site is anything but tidy and I can tell you that I do not enjoy browsing it with my phone. If you told me to lookup the cost for all my models before starting the game I would laugh thinking you were joking, because it wouldn't be quick that's for sure, not with my phone.
I don't think it was a bad idea to examine this, however it's not fully formed truly, there's still no definitive price point for the lord-celestant on the dracoth, the prosecutors, the lord relictor, the mighty lord of khorne, the bloodsecrator, and the khorgorath. so right off the bat things fall apart, and they progress to a puddle quite rapidly when we start looking at things like witch-elves, bloodthirsters, heralds and even empire battle wizards..