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Thread: Lizardmen suck.

  1. #21
    Brother-Captain
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    It's all about Saurus and Skink Skirmishers. Skinks and Kroxies are terribad because of their crazy unit size, huge price tag, WS3 fatties, and the whole T2 5+ save free combat res from stupid skinks.

    Slann are still magical powerhouses, Steggies are great and plentiful, Saurus characters are cheapo beat sticks (Scar Vet w/ GW is how much? Awesome!), lots of skirmishers, lots of dakka, lots of good fighters, Temple Guard.

    Great book, extremely competitive.

  2. #22
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    Skirmishing Skinks do not get rank bonuses for combat res, so why take a huge unit since if they are in CC they will be down by a few points before they make their attacks.

    Sitting in Lonely Mountain swapping stories and recipes with Dain.

  3. #23
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    Quote Originally Posted by Dingareth View Post
    By combat res do you mean so that combat res runs twice as many down? Even 20 Skinks isn't going to outnumber much by the time combat is done, personally I wouldn't run anymore than 10 in a unit, ever. It also lets you shoot two different targets, since 20 shots will usually pick off enough for them to loose a rank.
    Completely agree. The purpose of those skinks is either as screeners or harassers. I like mine to be smallish and highly mobile but still in great numbers. I often use three units of 10x skirmishers because you can harass on both flanks and use the one in the middle to screen if need be. Skinks ARE NOT going to win H2H combats, they DO NOT recieve rank bonuses or any combat res bonuses, and 10 skinks will usually hold up in H2H for more than one round unless they're against elites. Pretty good, IMO.

    Oh yeah, and Saurus are one of the most BA core units in the game, not to mention you can get a Saurus Scar Vet with 5+ attacks for a sinfully cheap cost.

  4. #24

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    Quote Originally Posted by Dingareth View Post
    By combat res do you mean so that combat res runs twice as many down? Even 20 Skinks isn't going to outnumber much by the time combat is done, personally I wouldn't run anymore than 10 in a unit, ever. It also lets you shoot two different targets, since 20 shots will usually pick off enough for them to loose a rank.
    I thought you were talking about Saurus. 20 skinks gets 2x as many shots, but I agree, 10 is way better.
    Borderline alcoholic and happy about it.
    Don't get your religion mixed with my Constitution. The mixture curdles.

  5. #25

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    I run the 20 because 40 shots will almost guarantee someone or something is taking a morale check. Also the Skinks will be overlooked until they realize how much firepower they throw out. Its a mental tool mostly, they see that horde of skinks and have to focus on it (at a mere 140 pts) its worth it. They have ALWAYS earned their points. Also, if I get charged, chances are I'll knock enough down with 40 shots on the stand and shoot that someone will regret it. Its sort of like a poor-mans Razordon pack.

  6. #26
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    I can see running 20, but not all 20 in one unit. 2 units of 10 can split their fire over two targets. If you already have one target taking a panic test or killed off, then you can fire at something else.

    Sitting in Lonely Mountain swapping stories and recipes with Dain.

  7. #27

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    Quote Originally Posted by brominated View Post
    I run the 20 because 40 shots will almost guarantee someone or something is taking a morale check. Also the Skinks will be overlooked until they realize how much firepower they throw out. Its a mental tool mostly, they see that horde of skinks and have to focus on it (at a mere 140 pts) its worth it. They have ALWAYS earned their points. Also, if I get charged, chances are I'll knock enough down with 40 shots on the stand and shoot that someone will regret it. Its sort of like a poor-mans Razordon pack.
    I'm not sure what your metagame is like, but here in Austin Tx, if you play a 3 game tournament you have a 95% chance to play something that ignores panic, can be raised, or has a ton of ward saves. Deamons, VC, TK, WoC with Slaanesh or Khorne, and Lizardmen are all either immune or won't care about a panic check.

    Since skinks are core, try breaking all of your units up into 10s and run them with 2 units intermingled or whatever. you still have just as many shots, but 4x the options.
    Borderline alcoholic and happy about it.
    Don't get your religion mixed with my Constitution. The mixture curdles.

  8. #28

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    Unfortunately our Fantasy gamers are few and far between. 40k rules the roost where I am but I do see a lot of Dark Elves (Which get eaten up by Skinks), Vampires have been coming up in which case I'll more than likely break up to add more mobility. But also since they're mostly T3, the darts will do quite a bit of damage prior to my charge. I'll try it and see how it works. I'm mostly worried about the skinks getting shot and causing panic. With 20, thats a lot less likely to happen.

  9. #29

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    Quote Originally Posted by brominated View Post
    Unfortunately our Fantasy gamers are few and far between. 40k rules the roost where I am but I do see a lot of Dark Elves (Which get eaten up by Skinks), Vampires have been coming up in which case I'll more than likely break up to add more mobility. But also since they're mostly T3, the darts will do quite a bit of damage prior to my charge. I'll try it and see how it works. I'm mostly worried about the skinks getting shot and causing panic. With 20, thats a lot less likely to happen.

    You are effectively leadership 9 with your 5 and coldblooded. You'll pass more than you fail. By a long shot.
    Borderline alcoholic and happy about it.
    Don't get your religion mixed with my Constitution. The mixture curdles.

  10. #30

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    Quote Originally Posted by BilboBaggins View Post
    I wouldn't go that far.

    Of the 7th Edition Books

    Daemons
    Vampire Counts
    Dark Elves
    Warriors of Chaos
    High Elves
    Lizardmen
    Empire
    Dwarfs (OK, they are version 6.5)
    Orcs and Goblins

    Lizards and Empire can be built nasty, but most I've seen haven't been.
    At my local gaming club The Orcs and Goblins won last years Tournament and look to win this years too.
    Most of the players are very experianced and the Greenskin player is no better/worse then any of them, how are they rated last?
    To a New Yorker like you a hero is some kinda weird sandwich, not some nut who takes on three Tigers!

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