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  1. #1

    Default Salamander Mods?

    O.K. heres the deal...I love the razordon model but hate the rules so I would like to mod them to be salamanders, just out of curiosity what do you all think would be an acceptable change to a razordon to accept it as a salamander? thanks guys

  2. #2
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    If you painted it in bright reds and oranges that would be enough for me. If you wanted to do a little converstion work, maybe adding some sacs just behind the head would make a big difference.

  3. #3

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    Quote Originally Posted by AirHorse View Post
    If you painted it in bright reds and oranges that would be enough for me. If you wanted to do a little converstion work, maybe adding some sacs just behind the head would make a big difference.
    Any bit pieces come to mind to represent an acid sac? Any other ideas would be appreciated...I like the sac idea just not sure about any bits that would work or if I need to use green stuff-thanks

  4. #4
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    Perhaps some of the tyranid biomorph parts could work? Im not that sure though since ive never owned a tyranid model myself :P

  5. #5

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    Quote Originally Posted by AirHorse View Post
    Perhaps some of the tyranid biomorph parts could work? Im not that sure though since ive never owned a tyranid model myself :P
    LOL!!! Excellent idea I forgot about venom sacs for the nids....maybe thiers a bit I can pick up

    Great ideas guys, thanks and keep them coming

    EDIT
    Gaunt or genestealer toxin sacs placed behind the head on the lower jaw may work, will not force me to alter the razordon and will keep its overall visual appearance that I like. So simple but it was escaping me.

    Special thanks to AIRHORSE
    Last edited by dragoon161523; 08-25-2010 at 10:54 AM.

  6. #6
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    No problem :P

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