Quote:
Originally Posted by Madness
Q: If I fail a morale test with embarked units, how do I have to act?
A: The vehicle automatically suffers a Crew - Shaken damage. The units will not try to fall back.
Why? While drivers and gunners are usually immune to morale, a plasmagun exploding in the back, or a daemon popping out of a psyker brain is surely a shaking event. The units will not try to flee from the vehicle as it's probably much scarier out there!
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I'm not sure I'd apply an effect from an embarked unit to the vehicle. Usually it is one way: vehicle -> passengers. Transport operators are pros and pretty much ignore or seal off the passengers. Take the bus driver of the youtube video going around as an example.
I've run over this a few time with friends and I think the best solution is that if an embarked unit fails a moral test, it is pinned/gone to ground.
The embarked unit doesn't get out, doesn't shoot, just sits there in their seats and hopes for the best. The embarked unit doesn't make the transport any less effective, and if it is destroyed the pinned unit acts normally as per the rules in Going to Ground. Sitting with your head between your legs may be all fine and good, but if your transport blows up around you, that might just be the motivation you need to get back fighting.