AoS - A simple new set of streamlined rules that only takes a rulebook worth of rules to fix. Just wait...
Type: Posts; User: harveydent
AoS - A simple new set of streamlined rules that only takes a rulebook worth of rules to fix. Just wait...
So according to BigRed, some store is using the following (ridiculously convoluted) 'point' system:
Games are recommended to be played at 50 or greater points.
For every 25 counted wounds you may...
BoLS already ran an article talking about the rules issues existing with the four page PDF. I'm not surprised to see that their over-simplified rules are full of problems.... it's GW after all. And...
I had high hopes for the AoS release.
After reading the rules PDF a few days ago, I thought that if they created some artificial limitations to army sizes (some level of resource scarcity), then...
My question is this:
In 30K deflagrate causes additional hits that have the same strength and AP as the original hit. In the 40k Cult Mechanicus codex, the deflagrate definition says that the...
I have some questions, and helpful answers would be appreciated :)
1) In 6th edition, I could ally any army with itself, allowing me to have 3x HQ from the same codex in one army (or 4x heavy, 4x...
It sure is a good thing they gave it a decent armor save... oh wait...
deathwatch
If you don't care at all about a stable tournament environment, and you don't mind that some games of 40k/whfb end up being a waste of time and unenjoyable, then whatever - it's just a book with some...
2nd Ed. Warp Spiders were ridiculous, as were the Callidus and the Bloodthirster.
3rd Ed. Hellhound was pretty horrible, as were Eldar Pathfinders.
4th Ed. Daemonettes and Bloodletters from the...
that first pic looks like the dude is wearing a suit of wet cardboard
WTH? Why is it inappropriate? I LIKE their podcasts for the stated reasons. I posted this thread as a compliment.
I've written a handful of articles for BoLS over the past few years. I find it difficult to pick a decent topic for 40K or WHFB to write about because they are relatively simple games when you boil...
it seems plausible that they might create a 9th edition that is a quick-and-easy version of the game. all rulebooks rolled together into one or two volumes, with emphasis placed on basic units for...
UGH. Since when did Orks design models? And they seriously want to charge you $25 for that Nurgle herald? No thanks.
I guess my line of reasoning for figuring this out is as follows:
1) check the rules
2) check the faqs
3) find examples with which to compare
4) rule out examples that are dissimilar
5)...
Is a Vector Strike a close combat attack or a shooting attack?
...or is it neither?
Do you get a cover save against it?
What about Brother Bethor!?!?
what's really interesting is that there is a mention of the 'sea of lost souls' in the fluff of that SW special character (the one that zaps the guy who kills him into a stasis field).
...and that...
i meant it is to keep special weapons and sergeants from hiding and not being removed on a more regular basis.
i've read all but the mission, terrain and vehicle rules so far.
#1 problem i've found with this edition is that wound allocation is HORRIBLE. did you think it was difficult in 5th? a lot of...
there's another aspect to allowing armies to 'mix-and-match' and that is that GW is notorious for playtesting their armies poorly. when they attempt to develop and test a new codex, now they must...
if you give armies the ability to mix and match, you tend to get armies that are even more heavily min-max'd.
given the pre-6th edition environment, if you gave armies access to units from other...
apparently this guy is still selling the same stuff on ebay:
http://www.ebay.co.uk/itm/Commissioned-Warlord-TITAN-40K-/170800541087?pt=UK_Toys_Wargames_RL&hash=item27c4816d9f
yeah, it's pretty weak for 130. i would rather have two razorbacks for that price.
the only reason i would use it is with the single first turn drop pod... but who knows if the DS rules will...